Turret problems...
Too weak, easily taken down at level 4-7 if the enemy team gets full elimination bot lane. Not enough damage to scare off tanks and for some reason, tanks can just straight up walk into towers and tank 4-5 shots at level 5-7??? Ohm wrecker is bad because of this meta, towers aren't much of any threat to anyone after level 5+ and don't do enough to threaten gankers, and make them think twice before jumping in. Turrets literally are just like: Oh hey jump in and I will tickle you with feathers. Also, Garen should not be able to kill Vladimir at level 6 with Vlad at 3/4 hp with just a Q, W, E (hitting minions too), and ult under Vlad's damn tower with 1/4 hp leftover after running away. Braum or Leona tanking 100+ shots for their adc and jg to dive in for 4-5 seconds. I think towers should do true damage, eventually late game tower true damage won't even matter much no more. Promotes more Ohmwrecker builds, that way it's not a dead item.