Deaths Dance
I feel like the bleed passive from deaths dance cancelling recalls is a bit annoying. my reason for this is say u finish clearing a wave, then you have to wait an extra 3 seconds to recall because of the bleed interrupting it. a while ago this didn't occur and you could recall while the bleed dmg was still in effect. this made more sense because, while yes you are still taking dmg and dmg interrupts recalling, you aren't ACTUALLY taking dmg from a minion or ability, the ability/minion attack has already hit you. leave your thoughts below, I personally think it would be nice being able to recall immediately after winning a fight or clearing a wave without being interrupted for 3 sec.