[GAMEPLAY] Talon in some games has ridiculous hp regen

Talga Vasternich·5/6/2016, 11:14:13 AM·4 votes·849 views

Hiya. I am a talon main and since the new patch 6.9 I've noticed an interesting little thing that happens later in the game (after lvl 11). I dont have many screenshots or videos of the bug but essentially when you build tiamat>ghostblade>phage or black cleaver, this odd effect seems to start occuring where once you are out of combat for a short period of time, your hp regen becomes huge (when i checked, the stats said 50.9 hp per sec), essentially like a warmogs passive, and hence gives a ridiculous advantage at times. For example, once i dived in on a vayne and realized i couldnt kill her, so i started running. We were both under 300 hp left. By the time we had gotten back to red's base from redside blue buff area, i was almost up to 1.k-ish hp from the regen and vayne wasnt even at 400. I feel this could be a massive issue as it may affect teamfights drastically if talon can just run off and get a big health boost for free for a short while. One of my friends who didn't believe me when i said this tried it out and had the same result. I also tried it out in a custom, with no buffs and no dragons it still happened. However, when i talked to my master friend about it and he gave it a shot, it didnt work. Same result in my next ranked, didnt happen again. A i said before, i didn't manage to get any of it recorded but i do have one pic (issue is i have no clue how to post it on here) which points out my items and a 37 ish hp per second regen (as the stats shown are definitely in hp per sec and mana per sec). It would be awesome if you guys could get this fixed as it can be quite OP in some situations and it would be even better if you didn't have to disable talon to fix it ;P (assuming its actually a bug and not part of the new patch?). Thanks. P.S. if you need to contact me, flick me a message on league ( as its the easiest way for me to talk to anyone about it if necessary). EDIT: Me and a friend have just tested out a few things with it. Apparently there is something bugged out with red buff that almost guarantees it to happen (when you take the buff at talon). From a few tests it seems that its scaling off champion level and seems to get to somewhere around 50 hp regen per second (250 per 5 secs). 'redbuff may be causing the bug to occur because of the regen that you gain from obtaining the buff, the small regen that you're supposed to gain from the buff is instead amplified so you have a bigger regen' ^ credit to Kirigyia for helping out :)

Hasnt happened again for a while now so i presume its fixed :)

7 Comments

Wooky3x5/6/2016, 11:45:29 AM2 votes

I did the calculations based on his base regen + the 50% gained from Tiamat and it really doesn't make any sense.

Friendly Ram5/6/2016, 12:24:37 PM2 votes

Same thing happened with me on singed. Maybe some of the items got bugged?

Leeerzeichen5/6/2016, 12:41:41 PM2 votes

Redbuff now increases your out of combat heath regeneration.

HEALTH REGENERATION 1% maximum health per 5 seconds at all times ⇒ 1/3/9% maximum health per 5 seconds at levels 1/6/11 when not in combat with champions, turrets, or epic monsters

TheSleepyGod5/6/2016, 12:05:36 PM1 votes

are you aware of the new ocean dragon, could be that