I need help understanding...
Can someone link me to the logic behind omegabuffing lethality being explained?
It's seriously not fun to be completely terrified of 1/3rd of the champion pool as soon as they finish duskblade.
Can someone link me to the logic behind omegabuffing lethality being explained?
It's seriously not fun to be completely terrified of 1/3rd of the champion pool as soon as they finish duskblade.
I'd imagine that the logic of it was because:
But yes it's annoying.
I don't see how 1 shotting anyone with less than 3k hp qualifies as a big play but I guess riot's stooped so low as to appeal to people who want unfair advantages.
@singed quads with a sapphire crystal and 4 dark seals and a corrupting pot @chogath dropping 2k(true damage) feasts with this new busted gargoyle item that gives him around 10k hp late game. @talon/zed/jhin/mf/pantheon/etc finishing duskblade and just walking up to people and they disappear. Reminds me of those old AP trist/AP Evelynn DFG days.
They gotta make their money, I guess. As if they dont generate enough revenue already. lol.