Riot has killed Scaling champs with Super Damage..

IVSakenz·1/13/2020, 1:17:11 PM·48 votes·15,873 views

With the insane damage creep happening in this game.. Riot has effectively killed end-game scaling champions..

Most of my played games have one team already assaulting base turrets by the time they are level 10-12, This has effectively killed any late game scaling champions from being effective..

Half of my jungle roster is useless now...you either play an early ganking champion, or your forced to just farm and try to steal a dragon here and there..because if you even try to gank or counter-gank.. you put yourself behind even further.

This also makes your solo laners your most important asset in the game.. as they will be the only players with enough exp and money to do anything in that(what used to be) mid - game stage..which has turned into the new end game.

This is also why tank supports are garbage...they will be 2-3 levels lower then the damage dealers, and 1/4 the money income..

So in conclusion.. the damage creep is killing 2/3rds of your game..

I do not know how much longer I can keep spending my time on money on this game.. when the devs have obviously lost control of their own game..

I am not here to flame and cuss at RIOT like many people on the forums do...

Just simply asking(begging) for the devs to take a long hard look at what they want this game to be..and if you want to keep your insane damage creep... then you need to do a balance pass on like 75% OF YOUR CHAMPIONS.. because you are killing their viability..

101 Comments

RyzeRework1/13/2020, 5:21:54 PM16 votes

So casio and aniva just have top 5 winrates because? They are hard scaling champions that are topping winrates? For jungle it's a mix if early game and late game champs. Top is nearly all tanks with the top spots, then of course quinn. Anyway theres tons of scaling champs

IVSakenz1/13/2020, 6:45:08 PM12 votes

I do not think any of you actually read...

This is about game length... Why would anyone play a scaling champ if your game is going to be over by the time your level 12 or 13?

At no point did I say that if you actually get to 18 and full build that they are no good..

The point is games go to fast to ever get to 18

Karfuss1/13/2020, 8:19:16 PM8 votes

{quoted}

With the insane damage creep happening in this game.. Riot has effectively killed end-game scaling champions..

You only need look at Stormrazor to prove your point.

Where AD and Crit/AS was once mutually exclusive, meaning that you had to build towards two items to get stats in both, ADCs now have an overloaded item that not only gives them both but also comes with a slow. The stripping away of scaling from a role that is designed to scale.

On Caitlyn specifically, that means with IE and Stormrazor and a passive crit... You're taking half the health of anyone. In an auto attack. Not including the passive from things like your E and W, or the damage from your Q and R. It's obscene.

Crescent Dusk1/13/2020, 6:57:06 PM7 votes

{quoted}

With the insane damage creep happening in this game.. Riot has effectively killed end-game scaling champions..

Most of my played games have one team already assaulting base turrets by the time they are level 10-12, This has effectively killed any late game scaling champions from being effective..

Half of my jungle roster is useless now...you either play an early ganking champion, or your forced to just farm and try to steal a dragon here and there..because if you even try to gank or counter-gank.. you put yourself behind even further.

This also makes your solo laners your most important asset in the game.. as they will be the only players with enough exp and money to do anything in that(what used to be) mid - game stage..which has turned into the new end game.

This is also why tank supports are garbage...they will be 2-3 levels lower then the damage dealers, and 1/4 the money income..

So in conclusion.. the damage creep is killing 2/3rds of your game..

I do not know how much longer I can keep spending my time on money on this game.. when the devs have obviously lost control of their own game..

I am not here to flame and cuss at RIOT like many people on the forums do...

Just simply asking(begging) for the devs to take a long hard look at what they want this game to be..and if you want to keep your insane damage creep... then you need to do a balance pass on like 75% OF YOUR CHAMPIONS.. because you are killing their viability..

Play Eve, a supposedly "scaling assassin".

Now at all points of the game outbursted by 90% of the jungle roster while I'm way squishier and have a far worse early game.

And because of the jungle xp changes, I can be a 10/2 eve lv12 but the lv14 4/7 syndra can stun and kill me in one R.

ADC's no longer fear my eve, they turn on me and melt me before I can even kill them with a full charm combo.

I have legit been losing 70% of my health to a tank blitcrank or nautilus combo. Why in hell are some champions that are nowhere near as squishy or have the safety of range and CC getting so much more damage than high risk squishy melee?

Lee Sin is a damn bruiser and he's assassinating better than most assassins while being far tankier and offering CC.

Play against a Rengar jg as Eve, what the hell can I do but give away my jungle when my combo takes 2.5 seconds of doing nothing to activate, and does less damage than a rengar simply jumping me from bush, deleting 60% of my health and healing for 50% damage taken?

That's why Yi's been made busted, because if he wasn't given a stronger early, he would be as pointless as Eve and invaded out of relevance.

Keiaga1/13/2020, 6:08:11 PM5 votes

If you bothered to do any research before posting, you'd find that the total winrates and the winrates-by-game-length of hyper scaling champions are still in-tact.

CasterGilgamesh1/13/2020, 7:55:08 PM4 votes

if tank sups are so weak why is Leona Nautilus Blitzcrank so strong?

consensuaI clown1/13/2020, 6:56:59 PM2 votes

Scaling champs are good in solo lanes because you get level 16 faster than ever, and that's why Ryze, Cassio, Kassadin etc are meta picks.

Riot forced shorter games, even scaling champions now have great laning phase, except maybe Kassadin when matched against AD.

Meanwhile jungle and botlane can farm all day and get as many kills as possible, they will always be down 2 levels at least to sololaners, and that's what killed this game.