About Malzahar Nerfs,What Riot should Change for Malzahar
5/9/2016 Balance Update
What Riot did To 
Riot Says: Malzahar is powering through both lane and jungle a bit too well. We're hitting the efficiency of his spells to slow his roll.
Q - Call of the Void
COST 60 mana ⇒ 70 mana
W - Void Swarm
COST 60 mana ⇒ 80 mana
DAMAGE VERSUS MONSTERS 75% ⇒ 50%
R - Nether Grasp
NULL ZONE DAMAGE PER SECOND 6/8/10% maximum health ⇒ 5/7/9% maximum health
(WHAT I SUGGEST FOR
)
General
Attack Animation Improved!
Q - Call of the Void
COST 60 mana ⇒ 80 mana
CAST TIME 0.5 ⇒ 0.25
W - Void Swarm
COST 60 mana ⇒ 90 mana
RANGE 450 ⇒ 500 (Or 475)
COOLDOWN 20/19/18/17/16 seconds ⇒ 18/17/16/15/14
MONSTER SYMPATHY Voidlings deal 75% damage to monsters ⇒ Removed
VOIDLING DURATION 12 seconds ⇒ 10 seconds
New: Now Voidlings deals 70% to lane minions
E - Malefic Visions
COST 60/70/80/90/100 mana ⇒ 60/75/90/105/120 mana
RATIO 0.7 ability power ⇒ 0.9
R - Nether Grasp
NULL ZONE DAMAGE PER SECOND 6/8/10% maximum health ⇒ 5/7/9% maximum health
NULL ZONE DURATION 5 seconds ⇒ 6
Passive - Void Shift
VOID SHIFT DAMAGE REDUCTION 90% ⇒ 75%
VOID SHIFT COOLDOWN 23-6 seconds after taking direct damage (at levels 1-18) ⇒ 20-6 seconds after taking direct damage (at levels 1-18)
New Now
receives 3% Movement Speed Out of Combat
Now Malzahar players cant go jungle,but they can stay mid or top... Correct me, Thanks [slayer-jinx-catface]