My opinion on Sona and a few questions to Fearless (Civil discussion)

Postal Miku·8/5/2014, 5:16:48 PM·1 votes·4,268 views

I am actually enjoying the new Sona, somehow even though the numbers to me made me feel like she was getting nerfed in the way I like to play But gladly I was wrong, the new Sona feels like she is doing more and directly seems to benefit my fast and loose way of playing Sona, I love full AP Sona, I love tanky cdr Sona because they are both key positions and are a good idea to back up in case your allies can not fulfill those positions

Here are the concerns though, when you play Sona as religiously as I do, you notice some things, such as the new Sonas max Q range has been reduced by 50, this is madly obvious when trying to squeeze max range over tribrush on for it to do nothing, now I don't know if this was a intended change as the patch notes for Sonas changes are pretty much undocumented via numbers, but searching though the PBE notes and information I found that there was no intended Q range nerf to be put forward... Another thing, unless I am playing Arcade Sona, my W powerchord almost always goes to waste, just like with old Sona...I'll say it again, the visual(ish) rework is amazing she now conveys a much more active message then "hey...im here...just existing...i do...some things I guess" now she is bright and vibrant and you cant keep your eyes off her in teamfights, great job...But didn't you have any better ways of making her W powerchord more visible to her team? I saw that she had a kind of reverse Lulu shrink on it during PBE, but that was removed sadly (sounded like fun to mess with)...I thought that was a good idea since it shows your allies that the enemy target is much weaker and would ensure more aggression on that target, I don't know if this was true or not since I'm not in PBE.

So my questions to Fearless are

-Was the max range nerf on her Q intentional or something you forgot to mention and left in by accident? (it was 700, is now 650)

-Why did you remove the shrink effect on her W powerchord during PBE?

**-E has 1% per rank up in movement speed, isn't there a way to make this ability scale better with rank? (say something like the extra movement speed for her diminishes more slowly) **

So even though most of this thread is my concerns for the current Sona, I want to remind you that I love the changes and these concerns are just little scratches on the face of it, she feels/plays/looks better and I am thankful that I was wrong about her numbers.

3 Comments

RiotFearless8/5/2014, 11:56:02 PM6 votes

The range on Q was not changed. I was in the scripting today, and verified that the number has not changed. In fact, nothing in how Q gets it's targets was touched for her release. I'm not sure if the model change is throwing off people's feel for this, or if something not related to Sona changed and is causing the confusion here. I'll keep you posted if I find anything.

I removed the Shrink effect because as neat as it was, it was going to cause issues the animations of the shrunk characters. We did add the much more visible hit effects for powerchord, but I know those can be lost in a team fight.

1% MS actually adds a pretty significant amount of MS in our game, but I know that this is a pretty underwhelming level up for a lot of players. We are still pretty low on data to make any changes right now, but if we need to buff Sona in the future, I will experiment with some other level incentives on E.