[{quoted}](name=Imperial Pandaa,realm=NA,application-id=3ErqAdtq,discussion-id=MkesZAu1,comment-id=0001000000000000000000000000,timestamp=2017-03-31T02:19:23.581+0000)
Interesting. Didn't that turn out to a be a problem on Rengar though? Course maybe that had to do with both a CC immunity + heal.
That sounds interesting. How much of an increase? Would you go with 3 seconds to balance that or something longer or shorter? I think it would be an okay mechanic in terms of reset.
That first part was a joke dude, there used to be a bug where Riven could cancel certain CC's by E'ing or Q'ing or some combination of the two at the correct time. The boards and everyone was raging so hard about it.
And yeah, I'd give it 3 seconds increase or so, so the cooldown is the sane if a Q only fast combo was used, and if Riven sticks around she can lower the cooldown slightly more. Makes it harder for her to fuck you by Q'ing into range because you only have 1 dissengage and she's too tanky (she's not that tanky, but it's decently hard to kill her in a 1v1 if she E's well) to kill.
Increases the effectiveness of kiting out Riven's Q's, so you can kite her and DPS her down after she burns them, which is pretty important, as Riven's low Q CD removes a lot of her counterplay if you can't kill her before it comes up again (or if you're damage is just that much better than hers unless she uses 100% of her damage, aka juggernauts)