There NEEDS to be a counter to shields in this game/Banshee's Veil rant

Mine All Mein··2 votes·346 views

Dear Riot,

I love this game I really really do honestly, but seriously why do y'all leave shields in the current state they are in. I know Riot has seen the trend of bot lane supports Lulu Karma Janna and one of the top tier junglers Ivern being shield bots. I am not saying them in general are the reason why its aggravating to play into them because anyone of those champions when played well is always a sight to see. The problem comes from the fact shielding has no direct counter for example a problematic carry builds life steal you buy items with grievous wounds, a problematic carry hurts from AP burst you buy magic resist, same can be said for an ad carry. But what do you do when said carry gets nearly 3 health bars through shields, self healing, and burst health from redemption when they made a bad fight and should be punished for it. Absolutely nothing, you just sit there and take it. Then this scenario repeats itself until you don't even do enough damage to break the shield before a team fight ends. I'm not saying i want to see these champs shield values dragged through the dirt till they aren't even good I just want a solid way be it item buy, champion or champion ability to drastically reduce shielding or even break shields to allow a solid way to fight into shield comps.

Also while I am at it can I ask why was Banshee's Veil released in the state it was cause if i remember correctly all the mages were complaining and whining about release and buffed edge of night but then y'all just go ahead and release a better buffed AP equivalent of edge of night, I mean if this item had pen or mana/mana gen it would literally be a first buy for every single mage and without those its still a first if not second buy on nearly every mid lane mage in the game even AP supports tend to pick it up when ahead. The item offers way to much for literally every stat on it being passive.

6 Comments

Jbels1 votes

All of the changes to items in the tank update were fucking stupid. Tank itemization was nerfed to hell, and all of the offensive classes were buffed. And then Riot is just like, "why are people complaining about how weak tanks are?"

Ralanr1 votes

Then they end up overbuffing Zac.

Proxy3451 votes

Nothing better than that moment when perfectly timing item 3814 when a Lux is trying to snipe someone with her ult lol

Ralanr1 votes

The problem with countering shields is that it also impacts champions who can't shield others. These champions aren't really a problem (Sion, Poppy, Nautilus) or at least their shields aren't. So making an anti shield item basically directly counters a huge defensive part of their kit.

Even something to counteract shield stacking can become problematic. If shields only took the highest strength, then how would that interact with something like Sion's shield and CoTC? Would CoTC cancel Sion's shield when it's already in progress? What about activating it in the middle of CoTC?

I think maybe we should try to nerf items and masteries that directly increase shields. But doing so could make them too weak as supports don't really get to build as much AP as a midlaner to make their shields that powerful alone. And if the bases are too high, they could just become utility midlaners (this is where I imagine Karma would go for example).

Penns1 votes

You could always make an item say "shields granted by a teammate..", so stuff like BT shield or the ones you listed wouldnt be affected. But for some reason I think Rito doesnt like "specific" effects like that lol.

Ralanr1 votes

We could make an item that has an active to cancel other actives.

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