Riot, I think your match making system is broken.

Veigàr·5/24/2018, 1:21:24 AM·9 votes·6,068 views

Ranked Season Wide Win ratio's only. Not per champion - Season Wide.

Team 1: My Team Top: Win Ratio 26% JG: Win Ratio 63% (Me) MID: Win Ratio 14% ADC: Win Ratio 50% SUPP: Win Ratio 49%

Average Win Ratio: 40%

Team 2: Enemy Team Top: Win Ratio 42% JG: Win Ratio 55% MID: Win Ratio 53% ADC: Win Ratio 52% SUPP: Win Ratio 52%

Average Win Ratio: 51%

Why is the MMR system allowing these types of match ups? It would seem the system is completely useless since 70% of the players are all in the same MMR bracket... and the algorithm doesn't seem to be able to match players with like skills together.

How is it right to put a person with a 63% win ratio season wide with a person who has a 14% win ratio ... or a 26% win ratio. So Tilted.

23 Comments

Lord Of Memes5/24/2018, 3:29:31 AM8 votes

the matchmaking is god awful. either the game is dying and they don't have enough players to provide 50/50 games, or the team in charge of matchmaking just sucks and needs to go back to college.

Kai Guy5/24/2018, 3:28:36 AM4 votes

Because matchmaker does not care about you or your individual games. Get shafted with bad teammates? bummer, they are in that mmr and their MMR is lowerd for the loss. Ultimately Their bad win rates will result in them no longer being in the MMR you play at.

WukongMain5/24/2018, 1:48:52 AM3 votes

i looked at op.gg i see nothing wrong.

dude. look at the amount of games. like i can count the number of games on my hands its so little.

i mean tbh they probably should stop playing ranked for the day. But matchmaking wise, nothing wrong.

TertiaryToast5/24/2018, 1:36:21 PM2 votes

For my first promo game into Gold V I had to lane against a plat 2 Vel'Koz main. Matchmaking is perfect, whatever do you mean?

ZackTheWaffleMan5/24/2018, 3:27:11 PM2 votes

Akali "When will the matchmaking ever find true balance?"

ChargeItDownMid5/24/2018, 3:24:09 PM1 votes

[deleted]

Davaken5/24/2018, 3:20:50 PM1 votes

You want matchmaking to consider winrates instead of actual ranks? Because if so, that sounds like a terrible idea.