Dodging....Permitted?
As the League of Legends community widens, it is clear some players are simply having a bad day. We all get players having a bad day, and sometimes it makes us have a bad day. BUT, what can we do to fix this? Dodging has been frowned upon by the League of Legends dev's for a very long time, and they have experimented with many solutions to this. But, what if the solution was simply to allow dodging?.. Now, don't go crazy. I'm not saying, allow dodging, with no side-effects. But, when we get stuck with that one player that's giving us a headache, and we already dodged twice, to avoid a similar player, the price becomes a little steep. I propose a timer, much like the 24 hr first win of the day. One dodge a day, with no penalty. All around I see this helping the community, as the players who disrupt the game before it even starts. (those champ select ragers, I'm looking at you) There will be 4 players capable of avoiding the game with a player like this, which in turn, will help keep these players from 1.) playing the game. Maybe they'll consider taking a break after 5 6-7 people dodge their game in a row, because of them. and 2.) Keep the community cleaner.
Players who aren't normally toxic, that get stuck in a game with someone who is very much so, can be put in a bad mood and in turn hurt their next team due to tilt. I feel having this option-or at least testing it, will be very helpful.
tl;dr --- many times in champ select you really want to dodge due to a player already being toxic, but you decide not to because you just want to play, and not be penalized for dodging. Solution--- allow one dodge per 24 hrs (on a timer similar to first win of the day) to keep the community a better place, and the games more enjoyable to play, without cost (if you wish to avoid a game that will clearly be not-so-fun to play).