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Riot, please let Cho'gath's E interact with Sated Devourer

ICanChoUTheWorld··4 votes·1,244 views

I recently played a game of Devourer Cho'gath, and was super disappointed to learn that Cho's Vorpal Spikes do not interact with Sated Devourer. Is there any way this can be implimented? Chogath item 3930

5 Comments

MudintheWater3 votes

Translation: riot please let me have a tank with a silence slow, knockup, true damage, that can easy be built to move at 480 MS, and a free AOE boatload of on-hit magic damage. I promise that it isn't broken. Honest.

Salron2 votes

It makes sense It's an "on attack" hit modifier rather than "on-hit" Riot would probably need to rewrite the coding for the entire spell to implement this change

Jefftiffy1 votes

It isn't an on hit effect. They are an AoE. Hence they can never ever work with Sated. The reason they did it for Azir is on the off chance he has it, it is a useless item because his soldiers replace his AAs. They figured meh give him something on it as a just in case.

Mirage Seraph1 votes

Honestly, out of curiosity, I ran smite in the mid lane with Azir just to try it out. The soldiers benefit from the on hit bonus so every other auto you're getting +25% bonus damage on single soldiers, +75% bonus damage for two soldiers, and +125% bonus damage if you manage to have 3 soldiers hitting one target, assuming I'm doing my math properly. Honestly works stupidly well, if you don't mind the early game weakness. As far as DPS goes, with good positioning, I'd say it offers the highest amount of DPS possible for the bird.

It's a good replacement for Nashor's, from my first impression, and I've been running Nashor's since Azir's release. I don't however expect Jungle Azir to be taking off any time soon.

Jefftiffy1 votes

Fine down vote me you are all wrong. Do you really think Cho gath should do even more damage. Are you that ignorant of his current state. His current state is build 2 high AP items and tank. Then he ults someone for 1k true damage and does about 1k magic damage from Q E aa with W up.

Downvote me all you want but Cho'gath's spikes scale with size and him throwing double spikes when he is bigger than a tower is stupid and doesn't make any sense. I don't have time to tell stupid people how to balance a game if you down vote me. His E is an AoE launched with an AA it isn't an on hit and therefore it isn't doubled. Azir's only happens when his soldiers which replace his AAs apply their on hit (aka the magic damage).

Don't tell me I'm wrong because I'm not. And don't act butt hurt and cry diversity because Cho'gath doesn't need more damage in his kit. No other devourer jungle can proc devourer with any AoE abilities (except Diana because passive, but why a burst AP assassin builds a devourer IDK). The only way to make Devourer AoE is with Runaan's.

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