Zed and Yasuo are confusing to play Verus

cyberchade·8/18/2016, 11:47:27 PM·1 votes·517 views

i think we can all agree that Zed and Yasuo are to of the most mobile champoins in the game this makes it confusing to play vs them and intern frusterating due to not knowing where they can go with their mobilty spells. Giving players away (some sort of marker) to know wether or not zed can swap with a shadow, or knowing if yasuo can or cant dash past most of the minion line right now would help alot of player fight them and keep better track of them in team fights, with out nerfing the champoins. Letting the enemy see the same cool downtimer the Yasuo player sees on minions/champoins after he dashes to them would be a simpil way to up Yasuo's counter play. Giving a marker similer to what Shadow Zed can jump to would do the same thing.

8 Comments

Spicy Rice8/18/2016, 11:51:06 PM2 votes

then I should be able to see the cooldowns of my opponents and the range of their skills before they cast them (sarcasm)

Learning the range of peoples abilities is part of learning the game

Bob41318/18/2016, 11:59:46 PM2 votes

Zed is fine as is. You get to see the shadow and that should be enough. It would be nice to see the cooldowns for Yasuo 's dash, but it makes sense that you can't. just like all other cooldowns, its your job as the opposing player to track it and play accordingly.

Treeofwar8/18/2016, 11:50:03 PM1 votes

i would not say zed, kass is much more mobile and so is leblanc

Trump2016MAGA128/19/2016, 12:13:49 AM1 votes

Ive had some good success beating the shitt out of zed as graves,