AD TF vs. AP TF

Philaharmic··1 votes·3,111 views
AD TF vs. AP TF

Twisted fate needs his range back, or some of the short hand AD scaling in his other abilities such Ezreal 's E tiny AD scaling to it or like Shyvana's W's Tiny AD scaling.

Seriously, I refuse to believe that TwistedFate is an AP champion; Seriously, he's absolutely terrible when you go AP, but AD and it becomes a dream.

BRING BACK ADC TF!!

13 Comments

undesirable team4 votes

or you can right click better then pressing buttons actually

ZephyrDrake2 votes

one game sure is enough proof that ADC TF is what we need... it's not like you suck at him when you try to play him AP so now you want to play him in an inferior role that you manage to do well in

Titanium701 votes

Well one thing's for sure item 3094 is the best Item TF can build. (And I've no clue why you went for RH instead xD) This grants the AD version a natural advantage or the AP.

However the AP Spikes alot earlier and harder -> Lich VS Tri. and even worsewehn going for Crit.

A Full Build AD TF is nearly unstoppable but offers so much time to stop him until he reaches it. Where a TF building AP is scary once midgame starts.

IMO Rapid into AP is the way to go form an CARRY idea. AD is best id you need to scale. AP offers the best poke and a really save/defensive stand in teamfights.

KlydeFrog1 votes

people confuse ad and on hit they are different, on hit is more hybrid damage

Titanium701 votes

Well sure. Onhit is another story, but that's more of cheese strat than anything else. That doesn't affect the AD VS AP discussion.

KlydeFrog1 votes

sorta its just that its stronger then going ad as with varus . i mean if you go on hit your a split push monster

Titanium701 votes

Oh boy... don't get me even started on this Varus topic...

Let's put it this way... I have a SLIGHTLY different opinion ont hat topic than the Pros do... https://matchhistory.euw.leagueoflegends.com/en/#match-history/EUW1/35375754?champion=110

Maybe it's because of the differences between SoloQ and high end team play, but noone can tell me that (in SoloQ) Onhit Varus is the way to go - it always fails or gets carried by the team until it finally gets usefull at some point. ( Or gets SO fed in Lane where itemization doesnt matter that the build makes no difference anyway)

On-Hit sure is a viable strategy... on champions it's good on. But I consider TF and Varus not exactly the the champions where it works on. (Although it was fun on JGL TF. ^^)

KlydeFrog1 votes

For starters people don't really build them on hit all they will do is build rage blade and blade of the ruined king ......no no no greaves nashors, blade of the ruined king, rage blade,runaans ,and what ever item you want as a last item . Lord Dom for more tanky team, rapid fire cannon ,wits end, or hextech gun blade . Also as with both you want to max w on varus first and e on tf first . This is actual on hit also with varus you have your blight stacks

Titanium701 votes

Uhm ofc they build full on hit.

They max W and get item 3124 item 3153 item 3085. What you build beyond that doesnt matter. Since the game usually over at that point.

KlydeFrog1 votes

i build nashors first over blade of teh ruined king due to more damage via w doing more and cdr

KlydeFrog1 votes

you think ad is strong lol my man swap out triforce and your bf sword for nashors and rageblade then youll know true power of tf......on hit is his strongest version and lastly build either hextech gunblade or what ever u think u need ie ga, wits end, lord dom. fun fact his e is on hit

BeatzBoyFTW1 votes

I'm pretty AP TF is terrible cz you suck at him.

Philaharmic1 votes

I am terrible at playing AP Tf, it shouldn't be too much different in play style, you yellow card Q and AA, it just so happens your damage comes from your yellow card and Q over your AAs.

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