Why has Garens damg not been addressed yet?

AZ Frost·11/13/2019, 12:27:24 AM·7 votes·2,068 views

Another game where no skill prevails. This kid was playing Garen and was saying the spin was doing total of 6k damg per use. End of the game he had 60k damg to champs. DOUBLED the damg over every player (adc's included) and was able to 5v1 and get a pentakill. immune to cc and everything. His damg silence was doing 600 per hit!

How this isnt a issue is beyond me. Hate wasting a ban pick for Garen. No skill, high reward. Riot is ALWAYS preaching about risk/reward with their game champs, but this is bullcrap. Two-faced company.

If anyone says otherwise about this not being a issue is a damn liar and is just trolling this post.

51 Comments

emarythomp211/13/2019, 12:48:34 AM6 votes

Probably because he’s still able to be beat. And can still lose games. And isn’t even the most broken toplaner. Or maybe it’s that fact that he used to be the worst toplaner in the game before the change.

Idk a lot of option to choose, but it sounds like you need to improve your gameplay vs garen and know his powerspikes and damage.

And this is coming from a garen main who has played against and as garen.

The most common mistakes people make is not respecting garen’s damage, which actually isn’t that big compared to other juggernauts and bruisers, and the other mistake is not properly kiting.

When you do those two things against garen he becomes a cake walk in laning and outside.

Unless the garen is fed. Then he’s like every other fed toplaner who can do insane damage.

Edit: wait I’m sorry I just made a valid point against your OP so I guess I’m a troll and a damn liar huh*[slayer-pantheon-thumbs]*

Brotha11/13/2019, 12:27:59 AM6 votes

He's a juggernaut just kite him lmao

MrFawknSunshine11/13/2019, 12:32:07 AM5 votes

Physical Damage: 12,064 42 / 146 Magic Damage: 330.44 135 / 146 True Damage: 3,919 7 / 146 Total Damage: 16,315 82 / 146

this is garens stats for damage per game averages in plat + elo this patch.

he ranks 82nd out of 146 champs over all.

Z3SIeeper11/13/2019, 1:48:37 AM4 votes

It did get addressed. His spin damage was lowered by 4 base damage per spin. It massively reduced his power.

Essentially, he lost 28 damage at every level and an additional 4 for every spin added from AS.

And just so you know, he went from 53% winrate masters+ to 46%, that's how big this nerf was.

5050BS11/13/2019, 12:38:32 AM4 votes

His Ult is really not needed to do true damage

The JigSAW11/13/2019, 1:53:10 AM2 votes

The problem with Garen is that he has too much defense and too much offense. Garen still has far too much defensive stats to be a fighter considering his passive regen and his W shield/damage reduction/MR/Armor as well as the fact he has no cost abilities. He has too many offensive stats to be a tank, such as true damage, a four ability Q (silence/100% and above ad scaling on hit/movement boost/slow removal), an AOE/DOT E that cuts more armor than Black Cleaver, and the ult which is true damage and higher or smaller based on missing health. He is easier to deal with since the change, but more still needs to be done. Tank or fighter, you can't really have both as much as Riot tries.

AZ Frost11/13/2019, 3:55:30 AM1 votes
MrEnds11/13/2019, 2:18:46 PM1 votes

it literally has been addressed

hazerddex11/14/2019, 12:09:45 AM

because his monstrous damage comes from hte conq rune which is getting nerffed at preseason.