Keystone Brainstorming Session

EbonyBladeJ88··1 votes·242 views

This is a post for anyone who feels that their classes of champions or singled-out ones, MIGHT not have an ideal Keystone in the newly established Rune system and they would like to make suggestions and/or submit potential ideas for new ones that could have more synergy with their champions/classes of champions.

One thing I'd everyone to keep in mind, is try to keep these suggestions realistic or as balanced-sounding as possible. I fully realize that the Keystones from last season weren't foolproof, and the ones for this Pre-Season aren't perfect either, but we can try, right?

Here's one of my own to (Hopefully) get the creative juices flowing:

Bloodlust Zeal Hitting an enemy champion with a basic attack grants two stacks (One for Ranged champions) of "Bloodlust Zeal". Each stack grants a small amount of AD based upon your champion's current level. After 2.5 seconds of not attacking, they will lose one stack at a time at 0.25 second intervals unless the duration is refreshed by reentering combat (I.E. Successfully hitting an enemy champion with a basic attack). If combat IS successfully reentered before all stacks are gone, the champion begins rebuilding from the number of stacks they currently have.

Example:

A Yorick with Bloodlust Zeal begins to attack a Riven and manages to successfully gain 6 stacks of this Keystone before she manages to get far enough away from him. 2.5 seconds pass, and the Yorick starts to lose his gathered stacks. But just before the final one dissipates, he manages to successfully hit the Riven with a basic attack, refreshing the duration and he begins to rebuild stacks from where he was at that time, which was now 1 stack rather than the 6 he had at the end of the first skirmish.

Explanation:

This suggested Keystone is of course, a replacement for Fervor of Battle by taking the old Keystone from Season 7 and adding certain elements of the original version of "Press the Attack" as well as the fall-off mechanics of Jax's passive.


If you have any more, or wish to give your own interpretation of my suggested one, feel free to comment!

5 Comments

LostFr0st1 votes

I have a couple pretty crazy ideas for bruiser Keystones.

  1. If Riot retains the lack of cdr in true bruiser items item 3053 item 3748 , they could have a Keystone like "If you take X damage within Y seconds (like Sterak's) your cds are 'refreshed' for a single basic ability (like Rengar empowered) and your AD/AP adaptive increases by [insert value] for a few seconds."
  2. Some sort of Dismounted Kled passive on a rune with a CD. If you're under X% health it procs and also gives you tenacity for the duration.
EbonyBladeJ881 votes
  1. It's not bad, could give Juggernauts some boosts in needed areas. I assume it would go on cooldown after being procced to prevent it from being activated TOO many times, in the event that the champion were, through their own efforts or a heal from an ally, restore a large enough amount of health to where it could be activated again. Is that right, or am I not clarifying my question well enough?

  2. Would this make you untargetable like dismounting Kled and then give the tenacity AFTER the untargetability time wears off? Just wondering.

LostFr0st1 votes

{quoted}

  1. It's not bad, could give Juggernauts some boosts in needed areas. I assume it would go on cooldown after being procced to prevent it from being activated TOO many times, in the event that the champion were, through their own efforts or a heal from an ally, restore a large enough amount of health to where it could be activated again. Is that right, or am I not clarifying my question well enough?

It going on cd is a good assumption XD Would indeed be pretty busted without that.

  1. Would this make you untargetable like dismounting Kled and then give the tenacity AFTER the untargetability time wears off? Just wondering.

O wait he has 2 passives doesn't he? Nah, the one with the movespeed, where he runs at people faster than running away.

Illâoi Evê Siôn1 votes

I would like an adaptive Fervor of Battle in the Sorcery Tree that also grants stacks on spell hits. Would be good for Fighters and Battle Mages.

EbonyBladeJ881 votes

It's not a bad idea, but as I did in the OP, could you explain it in a bit more detail? Like I did with my "Bloodlust Zeal" idea.

Something like this, maybe:

"This Keystone does this, that and the other thing when such and such conditions are met."

"Example: Vladimir uses his Q, proccing (Insert Name of Hypothetical Keystone here) through the magic damage dealt to Ekko ".

That's all, just provide a bit of context to help get the creative juices going in other readers. Thanks for commenting!

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