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Game is faded.

Deecker··11 votes·4,129 views

Riot what have you done to this game. You have pretty much taken adc's outta this game. You've given the ability to take thresh adc and shen support and it work. Yas adc and sona supp and it work very well. Tanks are so over balanced with their base damage it's not even funny. You all need a lot of figuring out to do, every game iv played today and yesterday everyone literally everyone in my games have been saying how bad league has been the past year with all the stuff you guys are trying to do. Stop trying to make supports adc's. Just leave the game where it was 2-3 seasons ago. I'm done complaining about it because i see nothing is going to change. Every patch and update you guys make literally makes the game so much worse. I don't understand why you all don't listen to your community.

16 Comments

Kai Guy6 votes

So, you are aware how much of last season and this season have been spent complaining about Adcs? Do we consider this them listening to that part of the community? Look the games gonna change every year, usually it has 1-2 drastic changes in gameplay. You gotta be ready to roll with that and the chaos that ensues. Its part of the game and it keeps the gameplay fresh, stagnate metas get old, the game falls off.

Gamer Life3 votes

[{quoted}](name=Kai Guy,realm=NA,application-id=3ErqAdtq,discussion-id=KofeN9nl,comment-id=0000,timestamp=2018-06-16T20:56:58.296+0000)

So, you are aware how much of last season and this season have been spent complaining about Adcs? Do we consider this them listening to that part of the community? Look the games gonna change every year, usually it has 1-2 drastic changes in gameplay. You gotta be ready to roll with that and the chaos that ensues. Its part of the game and it keeps the gameplay fresh, stagnate metas get old, the game falls off.

fresh? are you joking

Kai Guy1 votes

Fresh: not previously known or used; new or different.

No joke, just being literal. you don't have to agree its healthy, you don't have to like it. Its still fresh gameplay. Durian can be fresh, but most will tell ya it does not have a refreshing smell and you might not enjoy eating it fresh either. Your views and enjoyment don't change if the fruit was fresh or was frozen.

Years of the same gameplay and same champions? A stagnate meta? that's not fresh. Your asking to leave the game alone. That's stagnation. Or your asking for changes to be so minor it only affects champions viability with out changing the macro of the game? that's impossible imo. pretty dam shure that there is to much kit variance to push one up and others down and not see visible gameplay changes and dramatic meta shifts just working around champion nerfs and buffs with no changes to runes items and map.

Gamer Life6 votes

[{quoted}](name=Kai Guy,realm=NA,application-id=3ErqAdtq,discussion-id=KofeN9nl,comment-id=000000000000,timestamp=2018-06-16T21:24:44.433+0000)

Fresh: not previously known or used; new or different.

No joke, just being literal. you don't have to agree its healthy, you don't have to like it. Its still fresh gameplay. Durian can be fresh, but most will tell ya it does not have a refreshing smell and you might not enjoy eating it fresh either. Your views and enjoyment don't change if the fruit was fresh or was frozen.

Years of the same gameplay and same champions? A stagnate meta? that's not fresh. Your asking to leave the game alone. That's stagnation. Or your asking for changes to be so minor it only affects champions viability with out changing the macro of the game? that's impossible imo. pretty dam shure that there is to much kit variance to push one up and others down and not see visible gameplay changes and dramatic meta shifts just working around champion nerfs and buffs with no changes to runes items and map.

everyone I have spoken to want a balance game they dont want a fresh game every patch/every other patch they want to it balanced

Kai Guy1 votes

Most everbody I know has no idea what a balanced game looks like and wants it to be balanced in their favor with no regard for others. They also want it to remain Balanced in a way it never disfavors their playstyle. Mobas are imbalanced. Chess is pretty balanced. This is how the games work.

So, If your playstyle falls out of meta, adapt. If you don't, bummer. end of the day its some one elses turn to have their playpatterns be stronger. You can shift with it or fall behind. your champion falls out? shame, adapt or fall out with them. That's the nature of the game.

If you want a conversation on how frequently a high shift in gameplay happens is fair. We can have that chat. Sounds like 1 time a month is to frequent. Frankly 2 times a year is to slow imo, so what. every other month meta rotations and balance shifts? every 6 weeks?

Just saying thatThe balance in lol is having the same options to you as others, you can adjust just like others. If you define it as all champions are on the same power cap, boom all high skill cap champions fall off there is no value for them to exist. All champions on the same power curves? Boom all low skill cap champions are unviable for high elo. You want a stagnant meta? congrats, now we wait for A Metaknight to show up and run the game as the best top tier option.

Balance, well mate that changes over the Elos. whats good in bronze can be weak in diamond. whats broken in pro is trash in silver. Understand the game is different directly relating to your skill as a player. Skill expression affects how good a champion can play.

End of the day with lol what you get are the same opportunitys and how good they are relate to your skill and your impact.

Gamer Life1 votes

[{quoted}](name=Kai Guy,realm=NA,application-id=3ErqAdtq,discussion-id=KofeN9nl,comment-id=00000000000000000000,timestamp=2018-06-16T21:39:31.034+0000)

Most everbody I know has no idea what a balanced game looks like and wants it to be balanced in their favor with no regard for others. They also want it to remain Balanced in a way it never disfavors their playstyle. Mobas are imbalanced. Chess is pretty balanced. This is how the games work.

So, If your playstyle falls out of meta, adapt. If you don't, bummer. end of the day its some one elses turn to have their playpatterns be stronger. You can shift with it or fall behind. your champion falls out? shame, adapt or fall out with them. That's the nature of the game.

If you want a conversation on how frequently a high shift in gameplay happens is fair. We can have that chat. Sounds like 1 time a month is to frequent. Frankly 2 times a year is to slow imo, so what. every other month meta rotations and balance shifts? every 6 weeks?

Just saying thatThe balance in lol is having the same options to you as others, you can adjust just like others. If you define it as all champions are on the same power cap, boom all high skill cap champions fall off there is no value for them to exist. All champions on the same power curves? Boom all low skill cap champions are unviable for high elo. You want a stagnant meta? congrats, now we wait for A Metaknight to show up and run the game as the best top tier option.

Balance, well mate that changes over the Elos. whats good in bronze can be weak in diamond. whats broken in pro is trash in silver. Understand the game is different directly relating to your skill as a player. Skill expression affects how good a champion can play.

End of the day with lol what you get are the same opportunitys and how good they are relate to your skill and your impact.

no mate a balance game were skill is need and champs being able to same damage as other and not just one class getting buffed every so often

mack91121 votes

[{quoted}](name=Gamer Life,realm=EUW,application-id=3ErqAdtq,discussion-id=KofeN9nl,comment-id=000000000000000000000000,timestamp=2018-06-16T21:42:49.112+0000)

no mate a balance game were skill is need and champs being able to same damage as other and not just one class getting buffed every so often

Ya adcs have been moved into a balance state meaning the small roster of adcs no longer defines the game.

Gamer Life1 votes

{quoted}

Ya adcs have been moved into a balance state meaning the small roster of adcs no longer defines the game.

nope its not about balancing one little bit they need to balance it all

mack91121 votes

[{quoted}](name=Gamer Life,realm=EUW,application-id=3ErqAdtq,discussion-id=KofeN9nl,comment-id=00000000000000000000000000000000,timestamp=2018-06-16T21:51:31.898+0000)

nope its not about balancing one little bit they need to balance it all

So what is unbalanced and how would you fix it because I have played this game for 5 years an easy 8 hours a day and the as of this previous patch the game has shifted into a pretty balanced state with a fresh meta. As well if this is not a balanced state please provide a time that you would consider this to have been in a balanced state.

Gamer Life1 votes

{quoted}

So what is unbalanced and how would you fix it because I have played this game for 5 years an easy 8 hours a day and the as of this previous patch the game has shifted into a pretty balanced state with a fresh meta. As well if this is not a balanced state please provide a time that you would consider this to have been in a balanced state.

yer so balance, because come back are so rare now that how u no its not balanced

mack91122 votes

[{quoted}](name=Gamer Life,realm=EUW,application-id=3ErqAdtq,discussion-id=KofeN9nl,comment-id=0000000000000000000000000000000000000000,timestamp=2018-06-16T23:46:06.208+0000)

yer so balance, because come back are so rare now that how u no its not balanced

Do no rational discussion just riot hate eh ?

Have you stopped for a second to think that maybe the majority of the player base has developed enough experience to know what not to do when ahead so you maintain your lead since there are alot of people who have been playing this game for years on end.

Gamer Life1 votes

{quoted}

Do no rational discussion just riot hate eh ?

Have you stopped for a second to think that maybe the majority of the player base has developed enough experience to know what not to do when ahead so you maintain your lead since there are alot of people who have been playing this game for years on end. I am discussion just because I dont agree with you doesnt mean am not discussing. I have played this game for year and watch it get worser and werser every year and every patch. the way a time were game were so close that one misstack would lose you the game because the team were so match. there was a time were u could make a come back after full behind and now that has gone

Kai Guy1 votes

no mate a balance game were skill is need and champs being able to same damage as other and not just one class getting buffed every so often

Skill is needed and all Damage is balanced (for a class by class. lets be reasonable a support should not do same damage as say an AP assassin.) So then, what about the champions skill cap. Low cap champions can do same damage as high cap champion? that's not ideal, that's not balanced for a moba. Here is your meta. All ez to play champions are always #1 they do damage just as well as high skill caps and it takes less effort. Reliability = better damage numbers. Easy = consistency.

What about the other route? So then skill cap champions are stronger damage. That's not Balanced damage. Like for all champions damage, higher skill players will always be able to do more damage the low skill ones, high skill cap champions will always be stronger vs low skill champs in any game with a skilled player. That's also not fitting what you say you want in all balanced game, it is more accurate to how the game is live.

Im telling ya mate, the way it works is playstyles and patterns fall into and out of meta as riot patches the game and shifts champion straights around. You can understand this and adapt, the games balanced for you if you do this, or you can stick your heels in the ground and stubbornly adhere to a small # of playstyles you like and fall in and out of viability.

And ya don't even have to chase a meta to adapt. Everbodys doing Assassins? Boom CC is stronger, you don't have to do the assassin playstyle. You just have to switch away from a playstyle weak to assassins to one good vs it. its an arms race of adaptability and skill. If you don't care about climbing, hell stick to normal, literally play anything you want and enjoy with no regard for viability and have fun. Or get good enough your skill with any playstyle is above your MMR so the meta has a lower effect on yo, your just a better player so yo see more impact and more wins. That's an option as well.

But don't ask for the game to get frozen so we end up with a tier list that forever dictates champion viability. Its not smashbrothers, its a constantly patched and evolving game. Its an arms race for players to adapt. That's what builds a mobas longevity.

and like I said, if your issues just the frequency of a shift, that's an entirely valid discussion we can have. whats a reasonable amount of change per yea? every 2 weeks is to much? what about 1 month. 1.5 2? what do you think is a reasonable rate of change here?

Balance aint the way league works man. Its healthy for mobas to work around Perfect imbalance (check the link for a useful vid that explains this better then I can.) Realistically at the end of day multiplayer games are more fun with imbalance in a reasonable amount then proper true balance.

I think riot does that better then any other moba company. hence I play lol. If some one else was superior id play that option. End of the day Leauge is the best made moba imo. If it wasn't we would play the other option.

Gamer Life1 votes

[{quoted}](name=Kai Guy,realm=NA,application-id=3ErqAdtq,discussion-id=KofeN9nl,comment-id=000000000000000000000000000000000001,timestamp=2018-06-16T22:23:41.118+0000)

Skill is needed and all Damage is balanced (for a class by class. lets be reasonable a support should not do same damage as say an AP assassin.) So then, what about the champions skill cap. Low cap champions can do same damage as high cap champion? that's not ideal, that's not balanced for a moba. Here is your meta. All ez to play champions are always #1 they do damage just as well as high skill caps and it takes less effort. Reliability = better damage numbers. Easy = consistency.

What about the other route? So then skill cap champions are stronger damage. That's not Balanced damage. Like for all champions damage, higher skill players will always be able to do more damage the low skill ones, high skill cap champions will always be stronger vs low skill champs in any game with a skilled player. That's also not fitting what you say you want in all balanced game, it is more accurate to how the game is live.

Im telling ya mate, the way it works is playstyles and patterns fall into and out of meta as riot patches the game and shifts champion straights around. You can understand this and adapt, the games balanced for you if you do this, or you can stick your heels in the ground and stubbornly adhere to a small # of playstyles you like and fall in and out of viability.

And ya don't even have to chase a meta to adapt. Everbodys doing Assassins? Boom CC is stronger, you don't have to do the assassin playstyle. You just have to switch away from a playstyle weak to assassins to one good vs it. its an arms race of adaptability and skill. If you don't care about climbing, hell stick to normal, literally play anything you want and enjoy with no regard for viability and have fun. Or get good enough your skill with any playstyle is above your MMR so the meta has a lower effect on yo, your just a better player so yo see more impact and more wins. That's an option as well.

But don't ask for the game to get frozen so we end up with a tier list that forever dictates champion viability. Its not smashbrothers, its a constantly patched and evolving game. Its an arms race for players to adapt. That's what builds a mobas longevity.

and like I said, if your issues just the frequency of a shift, that's an entirely valid discussion we can have. whats a reasonable amount of change per yea? every 2 weeks is to much? what about 1 month. 1.5 2? what do you think is a reasonable rate of change here?

Balance aint the way league works man. Its healthy for mobas to work around Perfect imbalance (check the link for a useful vid that explains this better then I can.) Realistically at the end of day multiplayer games are more fun with imbalance in a reasonable amount then proper true balance.

I think riot does that better then any other moba company. hence I play lol. If some one else was superior id play that option. End of the day Leauge is the best made moba imo. If it wasn't we would play the other option.

you think its healty? that why so maney people are leaving the game. that why queues are getting so long

mack91122 votes

Adcs not being a requirement in everyteam is the best balance decision in a long time

Troll for Trump2 votes

Riot what have you done to this game. You have pretty much taken adc's outta this game

What's wrong with that, exactly. I'd understand if they were literally unplayable, but, fact is, they're not. They're just on the same lvl as the other non-ADC carries and metas will probably rotate accordingly (speculating).

On op.gg, for the ADC role, 4 out of 6 tier 1 characters are marksman. 5 out of 9 tier 2 characters are marksman.

They balanced ADCs with other classes.

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