8.17 irelia xd

HOCARGE··4 votes·2,208 views

Correct me if needed, but 200% Q damage to minions?!! WIth tiamat it's basically a Yasuo E. I believe this gives Irelia too much mid-game potential and even MORE late game potential. Now adcs can't even stand by minions when there is a Yasuo OR Irelia on the enemy team. Not even Yasuo E+Q can waveclear as much as Irelia mid-game. At least nerf her passive if you want to buff this damage on minions. She now gets her passive with Q resets mid-game, instead of having to actually LAND ABILITIES. Before the patch, Irelia players had to land their E's to get that reset mid-game. Now they can just Yasuo E everywhere, regen health, and get their passive + land their E's AFTER their enemy has tried using all their abilities to either hit her or get away. By the way, I still believe Irelia gets destroyed by tanks, but in the mid lane, she's just a juggernaut-assasin mix. TF Blade will be happy and other players will not.

5 Comments

Get Ogre Here2 votes

Irelia is honestly disgusting right now.. if I were to say nerfs I'd just nerf her passive and Q damage to minions. Make her waveclear/csing less oppressive and make her do less damage in sustained fights. If she's in a fight for more than like 4 seconds she won no contest, it's annoying.

ankoanko191 votes

There are more problematic champions rn. Out of the top of my head, Rengar, Talon, Nami, Graves,Jhin,Ahri are far better than Irelia.

Warlord Rhinark1 votes

100% should be enough.

Death by Glamour1 votes

combined that with a sheen

ankoanko191 votes

Do the math. It deals 170 + 120% dmg to minions at level 9. Compared to 8.14 and before it dealt 153 + 140% dmg to minions. Do you see how the 17 dmg compensated the 20% loss? Nevermind that the 20% was far more impactful lategame while the current is more impactful early game which is what they aimed at. It was near impossible to farm under turret with Q after the changes in 8.15 but they never intended for her Q minion dmg to be nerfed in the first place.

Patch 8.17: Level 13 Irelia with tiamat + trinity deals 170 + 185 dmg to minions or 355 dmg to minions without spellblade. With spellblade she deals 569 dmg to minions.

Patch 8.14: Level 13 Irelia with tiamat + trinity dealt 153 + 216 dmg to minions or 369 dmg to minions without spellblade. With spellblade she dealt 583 dmg to minions.

tldr: no even with a 30% increase its still less midgame than what it was before 8.15.

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