Helping out the game from a business stand point *and the dynamic fuss

Psi21·6/2/2016, 3:40:05 PM·2 votes·300 views

Turn off enemy team chat Turn off enemy from seeing Tags (the new ones added) Turn off enemy's ability to see your summoner name (only your champions name)

Keep above criteria for the final tally at the end of the game and the web summary.

Tell players that you have integrated solo queue

Fixed

Players don't understand that the game has better outcomes as a team game.
Previous solo queue system had the highest ranks waiting forever to get into a game.
Previous solo queue allowed dual queuing which had its own exploiting the system with players were paying high elos and queuing up with a high elos player to up the account's elo.
You can't just have groups play groups or warn that a group game is available over a solo game because their is the current mindset of the community which will constantly promote the solo play.

If you have players saying that they thought the game was healthiest when tanks were too beefy then you will have this same type of community happy with this type of wool pulled over their eyes technique.

Just delete his thread too.  Masses will be happy.

1 Comments

Cyndercat6/2/2016, 4:12:49 PM2 votes

I think you have missed the point of all the valid criticisms of dynamic queue.

Most of your points are also full of inaccuracies, especially high elo queue times which have only got WORSE since DQ was introduced.