Ziggs Q Fixes/Buff Possible For The Next Patch?
Hello all, I'm a low ranking player let's just get that out of the way now. I have been playing LoL for 3 years so I believe I still know the game, while not as mechanically gifted.
Anyways I'm here to talking about our little explosive yordle, Ziggs. Ziggs was a complete monster on the competitive scene in Season 4 so he had quite a few nerfs during that period. But I think the little monster has been hit a little too tough. I'm here specifically to ask for 2 small buffs that I don't believe will be game breaking.
- Increasing the hitbox range of his Q, just enough to the point where it looks like the explosion is leaving bomb. Ziggs' explosion range on his q is abysmally small. While moving a pretty slow speed especially when compared to other champions of his class such as Lux and Vel'Koz.
-My biggest issue with this is that it doesn't really feel like a bomb, and doesn't seem to properly fit or extend beyond the animation of the bomb itself. I see this as a clarity problem. Someimes the bomb itself will completely jump over the intended target. This sucks because Ziggs has terrible mana issues.
-I believe
main poking tool is her E (please correct me if I'm wrong) which effectively does 60 / 105 / 150 / 195 / 240 (+ 60% AP) compared to
Q which comparatively 75 / 120 / 165 / 210 / 255 (+ 65% AP) slightly more base and scaling and much less cooldown. But
will excel due to her E moving faster, covering more ground, and providing CC as well, especially in the mobility meta where chances are Ziggs is going to have a difficult time hitting anyone. Similar results for Vel'Koz who will also excel who receives CC on his Q poke and similar damage and cooldown.
- Better base/scaling (SCALING PREFERRED) and Missile Speed Increase on Ziggs' ultimate. Lux's ultimate (R) has higher damage, shorter cooldown (less than half that of Ziggs' ult), and less reaction time. While it is noted that she does not have as much range as Ziggs' ult. Yes his high cooldown on his R makes sense because you can't have Ziggs stop every splitpush attempt like in season 4 so that can be left alone.
-My biggest issue with this is that Ziggs' ult travels incredibly slow, even when you're right next to someone. I could be wrong but could we have it move closer to the speed of bards ult? Ziggs' ult is so easy to dodge in most cases. Whereas Lux's or Vel'Koz I barely have a split second to move out of the way. Not to mention that both of there's do more damage.....by a pretty significant amount.
I'm not sure how to make a clear plead for these changes so I'm just going to leave it at that.
TLDR:I bought Arcane Ziggs and now I'm salty because Syndra's Q is better than mine and Lux is just better period.