Zeke Herald (A Banner for AD) {{item:3050}}
**Zeke's Herald **
-Cost 2450g>2850g
-Cooldown Reduction 20%>10%
-Health 250>300 (+15% Bonus Health)
-Passive Unchanged
-NEW Message of Strength (Active): For 7 seconds a target allied champion will gain 5 Armor Penetration, 5% Life Steal, and bonus AD for every allied champion in their range (1200) during the time of activation. During this time the passive bonus is lost. (120 sec Cooldown) Active bonuses will be lost on this item owner's death.
-AD Bonus : (Targeted Champion Level)(1.35)(Number of Champions during activation)
Why the changes? -Zeke's Herald always seemed like a cool item to me that never felt complete. I feel like these changes will help establish a true support tank item instead of relying on the more expensive "solo laner" items. The percentage bonus health should help make Zeke's an attractive buy for tank supports, while still being able to build necessary utility items (i.e. sightstone) and increase the benefits.
I like that active, how did you come up with it? -Why thank you. The motive behind the active it to make Zeke's feel less of a niche item. The goal here was to increase the real focus of the item, which I believed to be attack coordination between support and AD ally. Zeke's before would be unattractive to buy because most teams try to get a good mix of AD and AP, this puts those wasted stats on AP champions to work. A support can effectively give the those team stats (so to speak) to the ADC during engages. It then becomes the ADC's job to put those stats to work during those 7 seconds and the Support to make sure neither one of them dies until the buff wears off (not suggesting that you should die immediately after use).
Can you target yourself with the active? -Hell no.
Why not? -Because top lane…
Why did you reduce the cooldown reduction? -I think lower initial stats and higher utility make Zeke's Herald more of an attractive buy for support over other lane. I think supports get enough CDR already so this wouldn't hurt them.
Isn't this the exact same item with an active added? -Sort of, but I would like to think that the bonus health and thee active help Zeke's scale better overall. Honestly scaling to me personally was one of Zeke's biggest problems.
Do you really think Riot would implement these changes? -No, but it would be pretty cool if they did though right? :D
So how does the bonus damage actually work? -Let's say you are level a level 13 Vayne and your Thresh just bought Zeke's Herald. Your jungler Morgana wants to gank bot, so Thresh activates "Message of Strength" on Vayne, the passive bonus is lost among Morgana and Thresh but Vayne gains bonuses based on the amount of allies around her when Thresh activated it (himself and Morgana). So Vayne's bonuses will be 10 Armor Penetration (5 for each ally), 10% Life Steal (5% for each ally), and ~35 bonus AD (13[Champion Level])(1.35)(2[Number of Allied Champions]).
Small note- Also Zeke's to me is the opposite of Banner of Courage, this one is more focused on team fights over split pushing.
and this is my favorite post on the citadel.
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