Why does zac have interactions with ground based cc?

zlumpy·7/5/2016, 5:19:08 AM·2 votes·600 views

So many games where I get frustrated playing Zac because I get caught in land/area based CC when I slingshot. I feel like he should ignore those when he is airborn. Does it make sense that trundle pillar can hit Zac when he is at his hoghest and he drops it "under" him? Heck no it doesn't.

I get missle based cc thats basically anti air fire at him but ground based stuff shouldnt stop him so efficiently. Just so tired of invisible walls when fighting against veiger and vicktor.

6 Comments

Deep Terror Nami7/5/2016, 5:21:24 AM1 votes

Because there is no such thing as 'height' in this game. Technically, nobody jumps at all, only their model appears to.

Caítlyn7/5/2016, 5:26:06 AM1 votes

Why does he get Malphites ult with more than double the range and a 10 second cd?

Aptest7/5/2016, 5:38:14 AM1 votes

because it makes playing trundle more fun.

SwiftKitten887/5/2016, 5:49:02 AM1 votes

u can only avoid CC during your movement ability is your ability is a "teleport" likeEzreal or Leblanc or Zed arcane shift or if you uninterptable like Malphite orHecarim ulti

i agree it doesnt really make sense.

not sure why Veigar stun can stop Ziggs w (im clearly above it) RekSai tunnel, I'm below the ground... Nidalee pounce, also another JUMP.

you would think a game with a "knockup" would have a height mechanic... at least many then they would finally fix the crazy high knockups..

https://www.youtube.com/watch?v=gfLchflHIvQ