Turrets are just too weak mid to late game

Draven Always·2/15/2016, 9:30:17 PM·2 votes·410 views

Turrets should be a force to be reckoned with. It feels like that late game, turrets do peanut damage and it is extremely easy to just tank them post 15~20 minutes. A team should have to work together to take down the inner turrets, not just one huge tank and the adc. Turrets have lost their meaning, and are not really an obstacle, especially since turrets guard your inhibitor, which is a key objective to winning/losing the game. I would say don't let the inner turrets weaken late game. I don't think that it will make the game that much longer. This will make it a bit harder to just have a 2 person wrecking crew.

2 Comments

SoundChaosDebug2/15/2016, 9:32:30 PM2 votes

I was tower dived at an outer tower and the tower prioritized killing creep score instead of last hitting the champ that would of killed him.

The towers are either superior to everything and it creates a turtle strategy or they're piss weak and are of no help