Yorick; The reason why we can't have nice things
So, i'm sure you've all heard of this character called Yorick.
, and no, i'm not memeing in saying I've legit barely seen this man since his rework. Why? Well, its because riot has done what they've done to him before this: Ignored his power and his ridiculous feast and famine problem.
But whats the problem now you say? Well, after his rework, we can all reasonably agree
and Yorick were about on par. Pretty heavy sustained laners built on powering into lategame with pushing power and a lot of hard damage, and would run rampant with enough HP and defenses. But then Riot recently did a Garen buff, providing an armor tear. Now, as I've gotten into playing a lot of Yorick, I've realized something: Riot just made Garen a better version of Yorick. While Garen doesn't snowball or push as hard, he doesn't need to thanks to his true damage effects and new armor shred, plus the bonus of not requiring mana, something ABSOLUTELY MASSIVE in this game. Yorick must directly siphon his mana and use his Q to sustain himself consistently unless he's gone full damage. Garen just has to leave a fight for a few seconds, and he'll start regening his health instantly, which can lead to a large amount.
Now the current problem with Yorick is that he's underperforming (Even with a 51% winrate, mostly because of his extremely dedicated playerbase, a whole whopping 2% playrate) Means Yorick generally doesn't have the tools to win or want to be chosen unless there are players who know they can absolutely delete the opponent toplane. And that's not okay. Feast and Famine champions have been notoriously bad and never healthy to the game. Aatrox is currently in his state because of it.
To fix the problem? Buff Yorick. Now, a lot of people would outright say "Buffing Yorick is stupid" but overall Garen got a buff without even desperately needing it, and rocked around the same playrates and winrates as Yorick. So why not buff Yorick? Riot is afraid of showing a new reworked champion as someone in need of buffs. They're doing precisely the wrong thing and ignoring Yorick because if they buff him after a rework, players are going to call Riot out for trying to dote on him and not "fix" other champions. What Yorick does right now is quickly assault his opponent with battering blows, but its all outright just slap damage: Not armor pierce, a bit of max HP that's almost non-existant. What I suggest is taking Yorick's passive and moving it to his Q, and giving him a passive called "Blessed Curse":
When near Yorick, enemy champions will continuously take mounting damage from his corpses. This percent will increase by 5% (for each minion, altogether) at a max of 20%.
What this enables Yorick to do is make use of his minions rather than just side gimmicks that he can use to push along a lane. If his opponent gets trapped, they should be more afraid of Yorick and desperately breaking his wall than sitting in there fighting him. This will incentivize players to land good Ws and press an E with proper trade, and start moving along their lane while applying pressure. I'd maybe consider buffing their HP to 2 autos (the monsters Yorick summons) so that he doesn't instantly lose his squad if they decide to mercilessly rip down the minions.
As for a counterbalance, remove his % HP damage on E in favor of just raw flat damage. Adding onto this, make his W have less HP (minus 1 or 2 at final ranks) so players don't feel desperately trapped if he engages properly.
Overall, tell me what anyone else thinks, and what they should do with Yorick. Overall, he has his niche but its so ridiculous that why play a carry juggernaut when you could play a teamfight carry
and demolish both in and out of lanes.