AD Armor VS MR Armor
As a person who likes to play tank, armor seems very useless vs ADCs compared to magic resist vs APCs. I was fed, building Ninja Tab, Randuins, Thornmail, and this twitch decided he could just tear me down in like 4 autos with his ult. I'm confused ... Is there a hidden secret about building tank? Sometimes I feel like as a Tank, I'd be more useful building damage and try to kill the carry faster than they can kill me. Now when it comes to a heavy MR team, I do quite well building some nice MR items like abyssal mask, spirit visage, etc.
Summary: I think we need a tank item like Adaptive Helm (edit, thanks to commenter below) that reduces damage from ad the more you get hit, or just some new tank item that can avoid tanks actually getting nailed in the behind all the time.
nope
yes
yes
yes
nope
nope
nope
nope
nope
nope (only in Ult)
yes
nope
nope
nope
nope (only in ult)
nope
nope
yes
nope
nope
nope
nope
nope
nope
yesish
yes
nope
nope
yes
nope
nope
nope (only with Ult and it is stupid how EZ it is)
Nope (only with Ult)
Nope
Nope
Nope
nope
nope
nope
nope (only with Ult)
Nope
Yes
nope
Nope
Nope
yes
nope
nope
nope
nope
nope (only with Ult)
nope
Nope
Nope
Nope
nope (only with Ult)
nope
nope (only with Ult)
nope
nope
Nope
Nope
Nope
Nope
Nope
Nope
yes
Nope
I can see why
you only have 110 armor left from that build if he did, plus with the passive he is for sure hitting heavy, however tbh it seems like nothing really counters adc dmg it is to reliabe and really not fair. However ap dmg is just as high
from
105 is left from this which actually doesnt even incorporate the total mr value you have as it removes 40% of all mr. It is obviously going to seem like ad is doing more specifically because adc especially do not have a counter, if twitch ults you run away or kill him, for mages it is dodge and get more health, it isnt hard to see why you think it but you need to put the full info so ppl can really evaluate it.