QoL information additions

Homeshake·1/1/2015, 11:07:35 PM·1 votes·609 views

I think there's some possible QoL improvements that can be made with the information displayed to us. For instance, The new jungle items which grant +10-20g per large monster killed. who else would like the items to track the gold they give like all other gold generating items? largest crit to champions not just in general tracked in end-game lobby or match history. there's a healing done thats tracked but not lifesteal. ect.. I'd like people interested in this topic to please post idea's you would like to see.

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