Why is damaged allowed to outscale armor/tankiness so SO HARD?
Honestly now, I would like everyone to take a look at the game included as an example. Riot, what is the solution to a YI or a JAX (auto attack champions...) running guinsoos and how do you stop it? Like honestly, I was the Malphite running top lane against Jax. I started cloth and pots and have decent runes/masteries tending towards a tankier top with a little AP on malph. I absolutely couldnt do JACK vs him. He outfarmed me, pushed me under tower, and by the time he had guinsoos, I was pushed out of lane and tower was gone. Meanwhile, I do my best, farm up, finish my Sunfire cape and grab a thornmail....
Because Riot has told us, "They are auto attack champs, stack armor and build thornmail..." Right? Wrong. Honestly, it did NOTHING to these champs (Jax and Yi...) Even though they were both maxing attack speed and damage. I could understand how they could smash through the amu (he was a paper health monster, nothing more...) but a simple google search for JAX COUNTERS turns up Malphite as his Number one counter (in most cases...not all...)
So I must ask you Riot, why are tanks so WEAK in this new season? How am I supposed to deal with these auto attack monsters (Xin, yi, jax ect ect.) that I see nearly every game in low elo. I know alot of people will say "Should have banned Jax or Yi ect ect." but in a game with 100 champs, you can only ban 3 per side...And with the Tahms, the mundos, the xins, the nasuses, ect ect ect. that people hate in my elo, its rough banning those champs...
So Riot...A red...ANYONE....
Are tanks INTENTIONALLY weak? Am I doing something wrong? I don't get it man but it's frusterating as hell to do everything you ASSUME should counter champs who are just auto attack bosses. Build armor? Check. Tanky champ who thrives off building armor? Check. Build a little MR because EVERYONE knows how ridiculous Guinsoos is right now (specifically in my elo?) Check.
Like...Help me?

: The Classic, the eternal, the Shredder Du Jour, who in Bork's Glorydays, could shred an entire team 1v5 and laugh off their damage with a short dash, Stealth, three-hit stacking %Maximum Health True damage. Truly a nuisance to tanks who are rewarded for stacking HP/Armor.
: The only tank you'll see on this list, and it's a two-fold reason. 1: He's the only tank who gets Meaningful damage for building more health and getting harder to kill, with his ultimate's passive (20 Magic damage + 2/4/6% Bonus HP) which only Synchronizes with his E's Grey health, making it even harder to kill him. Oh, lest I forget, Devour, his W, does % Max HP Damage too (Up to 32%, without any AP, to be precise!)
: Maxed out, W - Hyper, does 50 Magic Damage, 14% Max HP and 100% of his AP as damage. Does he build AP? Nope. But that doesn't mean he COULDN'T
: The Newest Strutter on the league, he two-steps onto the Fields of Justice with A Guaranteed Crit that also does Execute damage in the form of up to 25% Missing HP damage with just his passive, and his ultimate does 2% more for every 1% Missing HP. That adds up QUICK.