[usability] slot lock for active items during build

R3ason·3/3/2018, 2:06:54 PM·2 votes·348 views

Hey guys,

Just a thought here : I'm usually using 2 or 3 keys for my active items, and they're always the same. So when building, let's say, gunblade, i'll build revolver and cutlass then upgrade it to gunblade.

I'll put cutlass on slot 3, since that's my "aggressive active" slot. But when building gunblade, it'll automatically slot in the first available/other item from the build path position. So boots, revolver, cutlass will become boots gunblade empty.

Would it be possible to lock in the position of the active item from the build path so we don't have to manually put it back in the desired slot? So uppon upgrading, my build would become boots/empty/gunblade.

Anyway, my two cents... thanks for reading !

1 Comments

Anastaecia3/3/2018, 3:40:37 PM1 votes

You know you can assign items to slots in item sets?