Can Nasus Jungle Work?
As a new member of the Gold 4 family i see more and more uncommon and off meta builds everywhere i go. One of my favorite mains, Nasus, got a buff a few patches back that greatly increased the amount of stacks he earned from Large Monsters and Cannon Cart minions, so naturally i decided to try and take this puppy (pun intended) for a spin in Jungle to really make use of that new buff since all of his camps contain a large monster or more.
Lately i have been spending a lot of time trying different rune pages, items, and even summoner spells just trying to make this work for our laners. As far as i can tell playing Nasus jungle almost entirely relies on your ability to stack, and while early game you may be able to get few to no ganks, late game Jungle Nasus is an absolute beast boasting an average of 700-800 stacks by 20 min. However, these stacks are useless if your laners feed themselves to the void and back and then blame you for their deaths. I feel like part of your responsibility as a laner is to ward and ensure that you don't get ganked.
In short, the biggest issue with this build is it's lack of mobility and ability to pressure lanes or objectives early game at all, more often then not leading to a feeding lane or complete loss of any drakes spawned pre-20min. Do you guys have any ideas for runes or different tactics that could make this build work? Or is it a lost cause? [sg-janna]