Azir rework idea
@Meddler hey i was thinking about some azir changes that you can make for 7.2 because let's be honest the buff's that you gave to Azir were so minuscule because of the Rylai's Nerf's. I think that you should take away Azir's self peel (Emperor's Divide R) and his high range mobility ( shifting sand's) and putting more emphasis on his range hyper-carry. Like maybe changing his W cast range like cassiopiea's W range cast this support's his high range but also gives him a weakness, if you get too close to him you will be able to kill him. I also think that putting more power in his soldier's truly makes Azir feel like an emperor, attacking squishy adc's in the backline from his backline and controlling the tide of the fight.