Lee Sin nerfs
Thoughts? As a Lee Sin main, I'm a little upset BUT understanding of the nerf. As everyone knows (Assuming you're a regular), Lee Sin is a very early to semi-mid game champion. His potential to snowball other champions or himself is great. The thing is for Lee Sin...no matter what you really do, you're going to fall off late game no matter what. I think the nerf was a little too harsh; I also think the E nerf was ridiculous. 2 of Lee Sin skills (Now only one :c) reveal invisible units such as:
. This is just an opinion and I would love to hear some feed back!
P.S. Yes, I do know Lee Sin damage was pretty stupid with thunderlords. Auto + Kick + Q = Death to pretty much any squishy. Not much counter play but still... -Calypso
Past a certain point in the game he literally is a stun bot. That is what falling off is. Lee simply changes roles from assassin/diver to bodyguard as the game goes on.
hop to get the kill. Either 3 things happen. (1) you pull it off, get the kill that took a ton of skill and have no energy to escape which =death. (2) you chase get hit by hard cc and die. Or (3) they get away. He is still viable no doubt. And still a strong pick. Maybe give him some more energy or something or just leave one of the oldest champs in league alone. My opinion just revert the last buff. Change his ult back to the way it was. His ult should be able to kill something with a little 2 bars of health. It often doesn't now (early game). BS
is usually used for ward hopping and not warding in general.