Let's rework Yasuo's Wind Wall
#Disclaimer:
- Like I got no problem fighting Yasuo and I know how to deal with one. ######Probably because I only play bruisers and they clap Yasuo
- [EDIT] Yes yes Yasuo is suppose to be a tough time for ranged champions but a nearly 4 second immunity where its counterplay_(asides from waiting for it to end)_ would often get you killed is overkill. Rework and slightly nerf
Anyway it's just unfair that Yasuo's windwall is allowed to completely take a ranged champion out of a fight completely for 3.75 seconds. Just for reference, this is roughly how many champions Yasuo can completely cut out of a fight and/or greatly hinder their efficiency:
That's 52 champions of the current roster. Not to mention how many more champions have abilities that when blocked can really mess them up mid fight for no good reason.
#My thoughts on https://vignette.wikia.nocookie.net/leagueoflegends/images/6/61/Wind_Wall.png/revision/latest?cb=20131122024151 :
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Make it last shorter
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Change Wind Wall so it only blocks a finite number of abilities before fading away, starting at 1 and increasing as you rank it up.
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Change Wind Wall so the projectile needs to reach a damage threshold where if it deals more damage than the threshold it can pass through, damage threshold would have a bad ratio and a base number scaling with level. Again, if the windwall has a certain number of projectiles pass through the wind wall will fade away.
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Why does Wind wall blocks abilities like
R? It's literally like a seismic shockwave coming towards you. We all know Earth > Air. It makes no sense on some of the abilities Wind Wall can block. -
Windwall should cost flow and force Yasuo trade his shield for a windwall (Idea from Altiverse)
Tell me your thoughts on https://vignette.wikia.nocookie.net/leagueoflegends/images/6/61/Wind_Wall.png/revision/latest?cb=20131122024151 and of course don't be a bias because that's lame. #Just chill.
, the counterplay here is to not get close to him as someone like Xerath or Twitch.
Spinning Axe. if you ask me, thats completly unfair. cutting draven from a fight for more than 8 seconds (adding the spinning axe cooldown). i definetely vote YES!
/
W) should "bounce" on it :
instead of reaching their max range they should stop on the windwall and then come back from here instead of disappearing and deleting a part of a champion kit even if the target is NOT behind the windwall
the same should happen with
While I love watching Yasuo try to windwall my ult, I find it very frustrating that he can block my W.
I think the most disgusting thing I've seen it stop is
's ult.