How about we just remove the passive stats off Rune Pages?

Ahpe··36 votes·10,963 views

Ok so I don't know how to fix the power creep exactly but do you guys think removing the passive stats off rune pages would help the shit ton of damage flying around?

If you don't know what I'm talking about it's like

https://vignette.wikia.nocookie.net/leagueoflegends/images/2/26/Precision_icon.png/revision/latest/scale-to-width-down/40?cb=20170926031126 https://vignette.wikia.nocookie.net/leagueoflegends/images/1/1e/Domination_icon.png/revision/latest/scale-to-width-down/40?cb=20170926031123 The Twisted Surgeon: +9% AS and +6 AD/+10 AP

https://vignette.wikia.nocookie.net/leagueoflegends/images/f/fa/Resolve_icon.png/revision/latest/scale-to-width-down/40?cb=20170926031125 https://vignette.wikia.nocookie.net/leagueoflegends/images/0/0d/Inspiration_icon.png/revision/latest/scale-to-width-down/40?cb=20170926031124 The Enlightened Titan: +30 to 270 Max HP based on level

What if you just didn't get passive stats off your rune pages in the first place?

60 Comments

Kairoptra15 votes

Don't quote me on this, but I'm pretty sure it was said at one point that the reason that these things exist in the first place was to compensate for the loss of stats that came with stream-lining the Runes and Masteries systems. I'm not saying anything either way on the topic of whether they should be removed, but I thought I'd just drop that little tidbit in.

Khristophoros16 votes

They did say this I think, but it doesn't hold up if you compare how the old runes were used with how these stats are gained.

Being able to adjust armor/mr with both flat and scaling options was really important in the old system. They took all that away and gave us a much less flexible system. Now the stats you get are tied to the runes you choose so it does not serve the same role as the old system. It's just some extra stats you barely get any choice about.

The stats only serve to nudge certain champs towards/away from certain runes, therefore the purpose of these stats is to constrain our strategic options, which is the exact opposite of the old runes.

Just remove them.

Kairoptra1 votes

Don’t know why you replied to me; I made a point of saying that I wasn’t going to argue.

Ahpe7 votes

Bro chill he was just adding to your point lmao. No one is trynna argue here.

Kairoptra2 votes

He wasn’t adding to my point because there wasn’t one. I was just stating fact. I don’t like people exploiting what I say to make their own points. I was just trying to carry over some facts to help stoke the conversation. If the person that replied to me had wanted to make their point while making reference to the facts that I brought in, they should’ve made a separate comment. However, the fact that they hit “reply” and use such an antagonistic tone in a comment that is implicitly directed towards me shows that they either thought I was trying to defend Riot or just didn’t think it through.

Khristophoros8 votes

I genuinely don't understand how I came off as antagonistic. I was honestly just trying to state what I see wrong with Riot's reasoning behind the stats.

Kairoptra1 votes

{quoted}

I genuinely don't understand how I came off as antagonistic. I was honestly just trying to state what I see wrong with Riot's reasoning behind the stats.

Y’know what? I think I totally chose the wrong word. I was in the right direction, but I veered off at the last second. “Argumentative” would’ve been better.

{quoted}

I was kinda saying yes Riot said that but here's what's wrong with what they said.

So yeah I didn't mean to come off as arguing at you.

Even if you only meant to expand upon an idea that utilized the facts I had given, you still made an ardent effort to make a point, and hit “reply”, thus meaning your comment was made in direct response to mine.

You explained your stance in a passionate manner, but I wasn’t asking or challenging anybody to do so. I made a point of saying that I didn’t have an opinion myself. That should’ve implied that I was a bystander that didn’t want to get involved, but nonetheless wanted to make sure all the facts were present. You, however, chose to press your views on me. You had to make the conscious choice to hit “reply”. You knew I would get a notification. You knew that it would all imply that you were talking directly to me. Knowing all that, don’t act like you didn’t start this.

Khristophoros2 votes

I see your point. It's true that I wanted to make a point, but I was intending to make it more at Riot and the playerbase in general. It just seemed appropriate to reply to your post because it provided context for my point.

Kraysis2 votes

u just said you weren't going to argue lmao

Kairoptra2 votes

I said that I wasn't going to argue about whether or not rune bonuses should be removed. Don't try to turn my own logic around on me; if you wanted to insult my intelligence, you could've just done it to my face instead of trying to be clever about it.

Khristophoros3 votes

I was kinda saying yes Riot said that but here's what's wrong with what they said.

So yeah I didn't mean to come off as arguing at you.

AlienPrimate2 votes

The boards is a place for discussion. It isn't discussion if nobody replies.

Kairoptra1 votes

Please tell me how on earth I was asking for a reply. I only meant to poke my head in and let people know that this fact was a thing and then leave. If that wasn't obvious, I don't know what to tell you.

T3rminus8 votes

OR just fucking revert everything because I'm getting really sick of wanting to throw my computer out the window reading mountains and mountains of hate threads.

I DON'T want to hate the game, but I feel like I HAVE to.

Jeddy0171 votes

Not everything, we should at least keep the free runes & being able to customize them in champ select. But other than those, I wouldn't lose sleep if they announce a rune revert today.

Khristophoros5 votes

I've been saying this since day 1 of Runes Reforged

Khristophoros5 votes

An alternative I'd like to see would be an overhaul of starting items. I think it would be good if we had more options that we can use to adjust our stats at level 1.

Ahpe1 votes

What you got in mind?

Kairoptra3 votes

Way back when new runes were still in production, they actually made reference to wanting new starting items, but later dropped it in favor of the tree combination stats.

Here's the post: https://na.leagueoflegends.com/en/news/riot-games/editorial/runes-reforged-world-around-runes

SwiftKitten884 votes

.... no... the passive stats ant the issue.. quite the opposite... its the NON passive stats

its the keystones and shit like triumph that is the issue.. not the passive stats

if u remove the passive stats there wont be a single ap jungler in the game that could clear.

Ahpe2 votes

Perhaps make a new jungle starting item for AP champions.

SwiftKitten883 votes

{quoted}

Perhaps make a new jungle starting item for AP champions.

i have thought of that.. but the issue arises that all jungle items build out of the two combined and if u give item 1039 AP then all jungle items.. including things like warrior bloodrazor and cinderhulk.. would have ap.

with the only rune system this wasnt an issue... in fact the onle rune system was FINE.. all riot needed to do was make them FREE. The ISSUE is the keystones. it started in season 5 and it got exponetiall worse in season 8

masteries used to be things like

http://abccbaandy.github.io/league-S4mastery-calc/

the basally deleted all of the rune pages and made "base stats." for the two trees

and then just made EVERYTHING a keystone with one absurdly OP keystone in each

Critmaster Garen4 votes

{quoted}

removing the passive stats off rune pages would help the shit ton of damage flying around?

how exactly would removing the health from resolve combinations reduce damage in this game?

Velasan4 votes

While you could do this several champions require these stats to function. For example, taking precision is currently the only way to get starting attack speed. Indeed you could change it so you got all your attack speed from a rune, but then your making that rune a lot more powerful and requiring more champions to take it rather than just having precision as one of the chosen trees.

Plus it's rather boring to then have to replace those stats with a bunch of runes that just say "gain 9 AD from lvl 1" or you have "9% attack speed." That's why they updated the old masteries/runes in the first place.

Laceration3 votes

Ok, but then domination would be the worst tree again and they'd have to buff things like electro or suddenimpact

Aazzlano1 votes

what? domination primary has it's stats lower compared to something like sorcery BECAUSE the keystones in that tree are already so powerful. if anything it would come out even MORE as the best tree for the runes itself.

Laceration1 votes

You may feel that way and that's okay I'm not arguing with you, but Riot themselves have stated domination has been the worst tree since release and hence why they are buffing it

Aazzlano1 votes

How is it "I may feel this way". WTF?

Riot literally stated that the reason Domination had lower stat with it as a primary is because the keystones are more powerful than the other trees. And it used to have lower stats with it as a secondary too, but they increased that (secondary only) because you don't have access to those keystones in that case, and therefore don't need the stat penalty.

If the tree is powerful enough as a primary to warrant the stats being LOWER on it than every other tree, how would removing said stats make it weak?? It's the one that needs the stats the least because the keystones in it are so powerful. It would become THE STRONGEST tree because it needs the stats the LEAST with those keystones.

VexingRaven3 votes

This would legitimately gut certain junglers though.

Elkington VI3 votes

That's basically what Riot has done over the years and this is the result. Nobody can tank anything without shields or innate percent based mitigation.

CasterGilgamesh3 votes

No just no this will then make riot have to re-balance base stats all over again

Primaquarius2 votes

You want to start games with less AD/AP?

Ahpe3 votes

Attack speed and health too

Primaquarius1 votes

Maybe its the bronzie in me, but 9% bonus AS doesnt mean much

Automated Riven1 votes

....

Krully1 votes

helps with last hitting and scaling that was the thing i liked about the runes, they helped you in the early game and allowed you to play things off meta, they also could help you scale late with scaling runes. Masteries were handy throughout the game

these new runes are just damage, more damage or useless.

GayFluffyUnicorn1 votes

They mean a lot. For example without it you are easily able to miss every CS under turret when you don't have the AD to kill the casters after one turret shot and need to attack them two times.

The AS makes for smoother attack animations and overall give you a bit more DPS.

AA with jax without any AS whatsoever and witness how awful and garbage he feels and then with fully stacked passive/stinger whatever or even one or two daggers alone.

Primaquarius1 votes

Yea I kinda regretted posting this 10m after the fact, I just have no way of deleting posts on mobile

JonneeG1 votes

{quoted}

You want to start games with less AD/AP?

I believe that's exactly what he's asking for. It's a step in trying to reduce powercreep in the game.

GodlyBane2 votes

no

BigFBear2 votes

The passive attack speed is mandatory for my main. So: No. Pls don't.

Exin02 votes

or add malus to runes for example rune give you armor and mr but also -10 ad or pta for dmg bonus tradeoff will be lower AS etc.

SugeMinPikk1 votes

Then shit like electrocute would be pretty worthless early..

Ahpe2 votes

-20 AP is not going to make Electrocute useless.

SugeMinPikk1 votes

Electrocute scales on bonus stats only. I wasn't even concerned about AP champions when I typed that.

Ahpe1 votes

Then what about -12 AD?

Vlada Cut1 votes

Yes but keeo in mind precision gives b9nus attack speed, and removing it would hurt attack speed users a lot at low levels even if you take alacrity. I'm not against removing it, but I am saying it would make marksmen's early even more painful. Although maybe they can tweak it's growth somehow, I dunno.

Häxel1 votes

cait gets bonus attackspeed lv1. THey also did this recently on some more champs. They could ncrease that to adcs for farming and more junglers for the clearspeed. https://leagueoflegends.wikia.com/wiki/List_of_champions%27_attack_speed Also mages should than get a bit more wavecleardmg either from their abilitys (no increase in champ dmg), items or maybe a specific rune (but that could turn out beeing mandatory on 80% of mages, far more extreme as minion dematerializer). or no changes to mages, they already are still on top of everyone with waveclearing early game.

Häxel1 votes

maybe removing them would be a reaaly got move. Still attackspeed, especially for junglers has to be treated. Either in attackspeed on the jungleitems just for jungleclearspeed or as bonus attackspeed lv 1, the same cait has it and they added to quite a fw other champions already just to keep it independent on attackspeed items. Farming would also quite be hurt. A ittle bit more basedmg vs minions for mages and bruisers/adcs as well as also bonus attackspeed on adcs.

if after all no championdamage get compensationuffs you also don't need to compensationbuff resolve users. Maybe a little for the adding of bonusattackspeed but definetly not on every tank/support, just champs who end up on a realyl low winrate.

I think originaly they implemented this cause everyone thought inspiration would be to strong and popular, so they added the boni to make the other paths more attractive. But junglers do want attackspeed and not the precision runes and mages want the precision runes but no attackspeed, meanwhile adc are fine and strong with both, it kinda hurts.

Hyquiem1 votes

Bruh that this will kill mages. The fact almost every mage starts of with 0 ap the base stats are the last thing needing to be taken.. this would just let assasins rule the mid lane, and when assasins dominate the midlane that means more then half the map is in danger. An fed assasins can kill your jg, your toplane your adc, your support. And they will auto win the lane when they have base ad..

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