Diana still no nerfs??
I mean wtf, why is she allowed to be OP for YEARS while other assassins (she wasn't even meant to be an assassin) are nerfed right after they have some little more power spike. Diana snowballs more than pre-nerf Akali
I mean wtf, why is she allowed to be OP for YEARS while other assassins (she wasn't even meant to be an assassin) are nerfed right after they have some little more power spike. Diana snowballs more than pre-nerf Akali
Because Diana's takes a long ass time to being a true assassin, and even then she has plenty of counterplay.
wat
this is an actual thread?
Because she's a FIGHTER, and is pretty balanced right now. Also has a lot of counterplay (ahem, tanks and champs with long range poke and CC). She doesn't need nerfs.
Because she's a FIGHTER, and is pretty balanced right now. Also has a lot of counterplay (ahem, tanks and champs with long range poke and CC). She doesn't need nerfs.
she is meant to be fighter but we all know that she is an assassin... with FUCKING SHIELD THAT DOES BURST DMG
she is meant to be fighter but we all know that she is an assassin... with FUCKING SHIELD THAT DOES BURST DMG
so does kassadin... and ekko... his does a shield and an area stun and a slow...
wtf is your point?
so does kassadin... and ekko... his does a shield and an area stun and a slow...
wtf is your point?
diana has poke... i mean ekko has poke too but his poke does no dmg and is easy to dodge kassadin is meh
DIANA IS OP
No she is not. You just need to learn how to play against her and not get your butt kicked.
diana has poke... i mean ekko has poke too but his poke does no dmg and is easy to dodge kassadin is meh
DIANA IS OP
Then you're playing ekko wrong...
Ekko's poke does way more damage, and is harder to dodge than Diana's. That's kinda been the whole thing about Diana forever... she misses her Q and she can't do shit.
It's not even funny how not OP she is.
People build her as an assassin because she falls off in damage if you build her fighter/tank. Riot messed up when they made her. But what's your point with her shield? Many champions have that too.
I'll have to disagree. Diana has a shallow mana pool you can make her burn through early on (w costs more than an ultimate when maxed out). Even with a double dorans she will eat through mana pretty quickly.
You have plenty of time to harass her pre 6. The only thing she can respond with is a crescent strike (unless you're stupid enough to be pulled in for an E, the range on that is a joke). You can also dodge her Q by walking counter clockwise. Just remember to juke left and it will never hit you.
She's really prone to ganks since she has no escape outside of flash as well. Diana is super easy to put behind.
When that happens all she can do is engage-Zhonyas-Die for her team.
She loses to bruiser matchups (jax, irelia, olaf, swain) and to long range poke mages who can stay out of her threat range. (lux, Xerath) She also will lose to any mage that has death denial / assassin shut down tools. (Karma, Lulu)
There's many ways to play against her. The 48% win rate she spouts is far from OP. I'm sorry to disagree with you on this.