Lethality
HAS BECOME A HUGE PROBLEM. i can understand some adcs using it like
let me explain my last two matches with pictures

RIOT THATS YOUR CALLING CARD......A
....BUILT....
!!!!!!!!!!!!!!!
this is beyond out of hand!
HAS BECOME A HUGE PROBLEM. i can understand some adcs using it like
let me explain my last two matches with pictures

RIOT THATS YOUR CALLING CARD......A
....BUILT....
!!!!!!!!!!!!!!!
this is beyond out of hand!
Ive saw a
jungle with
... he was one shotting us and his minions damage was doing more than half the HP of our carry... lethality need to go to dust for good.
The ONLY change lethality received recently is its formula now uses the user's level rather than the target's level. Any issues you have with Duskblade (or anything else) are because of changes specific to Duskblade (or those items), not lethality.
The Lethality stat isn't the problem.
It's the Duskblade passive that lets you deal bonus physical damage on your next auto everytime you exit vision based on your level.
Riot doesn't know how to balance armor pen and they haven't known since season 2 when Black Cleaver was created. It is always overtuned and abused by ranged champions (and anyone else that needs to put a large amount of gold to deal damage) because its so good there is no reason to build crit. Or it is so weak assassins are just never played.
Riot needs to decide whether or not they want champions that aren't normally assassins to be able to roleplay assassins or not.
tbh an easy band-aid fix is to nerf duskblade leave lethality the way it is and make it a melee only stat. Let ranged champions get % armor pen so they can't be roleplay assassins. This will open up you only having to balance flat armor pen/lethality around 1 or 2 classes of champions assassins and fighters rather than 3.
spotted the reddit trolls. So duskblade is the new yasuo.