Nautilus thoughts
Im not going to try and say Nautilus aka Mr. Durdle is OP or blatantly UP. I just feel like sharing my thoughs on his kit, maybe some QoL changes so forth and maybe discuss it.
Q- overall weak skill, not horribly weak though. more or less needs a few QoL changes and maybe a smoothing out. The range indicator should match how far his anchor travels, and maybe let him move while he casts it instead of pausing for forever. W- the durdle shield of awesomeness- great skill, slightly oppressive bot lane support Naut, but I know balance isn't around niche picks E- good skill, maybe it could use a little speed up, but realistically its fine the way it is. R-good skill, no changes
now discussions on role Top Lane- very good anti poke champ. good farm after first item. I feel like it is his second strongest role. I max w>e>q>r to make my shield beefier and do more AoE to creeps. Generally my core items are rod of ages and nashors, boots, then randuins or banshees, then the other one, if its a long game or im far ahead, wits end is a good finish. little explanation on that. especially if you get furor enchantment, his bonus magic damage stacks up quickly, those 2 AS items should get you to around 1.5 AS while you still have plenty of tank to survive.
Jungle-farm happy diver- level 3 ganks, a shield to minimize damage, AoE damage. hes good to farm, I usually go full tank for this one, maybe a nashors for the little help.
support naut-durdle durdle durdle- IMO the most fun to play, you start shield and kinda just durdle up to the enemy, throw up your shield smack em, e, retreat, wash rinse repeat. His early game is oppressive here (at least at lower MMR) but he levels off decently and doesn't ever really go "erhmehgerd im so strong, they should rename me nautilus Yi"
Just my thoughts on Mr. Durdle. Anyone else have any thoughts?