Possible upcoming Yorick changes - Throwing out ideas
[{quoted}](name=Riot Stashu,realm=NA,application-id=A7LBtoKc,discussion-id=EQ6VnjTH,comment-id=00260000,timestamp=2018-05-30T17:26:20.902+0000)
Heya! Not Meddler, but I've been working on Sterak's with Lowbo. Yorick's the main champ on our radar for Sterak's compensation (if we decide to go through with the Base>Bonus change, it's still a bit contentious). Me and Yorick's designer (SolCrushed) have been talking about what changes we can make to open Yorick's ability to itemize offensively when it makes sense. Won't go into details because it's all very speculative still, but we've got some options we're excited about it if Sterak's goes through.
edit: Misspelled 'Lowbo' as 'Lobow,' rip.
Hello, very dedicated Yorick main here.
Since the devs are currently looking to possibly boost Yorick's offensive abilities if the
changes go through. I'd thought it would be fun to brainstorm a few changes I'd personally like to see.
Goals of these changes...
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Give Yorick a meaningful passive
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Less reliant on hitting his E for trading and just in general
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Slightly more threatening when his ult is on CD
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Reduce the awkwardness of his minions in prolonged fights
Changes...
_------ Replace his passive with what I'll call "mark of the mist" _
Yorick's damaging abilities (Q and E) mark enemy champions for 4 seconds.
All Yoricks minions (that includes the maiden) are aggroed to the nearest marked champion. Auto attacks refresh this mark. You can only mark one champion at a time.
(Just for clarity this passive only draws aggro to the target, the minions do not leap or gain any other bonuses the only time minions will leap will be if E lands)
------ Add a passive to Yorick’s ult that upon death of the maiden Yorick’s ghouls gain access to the ability "enrage".
Enrage: increases the attack speed of all ghouls by %15/25/35 when attacking a marked target for 2 seconds.
This ability is only available while the ult is on CD.
**Thoughts and justifications... ** Currently his E is too overloaded of an ability. It slows, haste, does %hp damage, triggers leap, and gives vision. Without this ability Yorick’s kit doesn't function and he’s basically a glorified cannon minion.
My proposed passive gives some of the burden to his Q in terms of making his minions do what they should be doing, attacking who Yorick is attacking...
The reason I think it warrants a new passive is the ability to reset the mark on autos is very strong and essential to making Yorick feel better in longer fights and also higher ELO. His current passive is basically nonexistent and has almost no impact at all, and it’s my biggest grip with the champion.
Having Q focus the minions opens up new strategic possibilities and decisions both in lane and also team fights and increases the skill ceiling of Yorick.
The added bonus to his ult buffing the minions when on CD would be a nice change to help him where he's currently most vulnerable. His ult is powerful and should have a long CD, but being so reliant on having it up forces you into some awkward positions.
For example many frustrating moments happen after I get fed in lane and my team is losing. Yorick is a split pusher but if I'm 4/0 and everyone else is 0/3 I need to be there for objectives to help. But with the majority of his power tied to his ult, and it possessing one of the longest cool downs in the game (160 seconds lvl1). If it's on CD his power regardless of how fed, is significantly reduced and makes situations like the one above feel bad. So giving him a little bit of more damage while on CD would be a welcomed change.
Thoughts/comments/concerns?