Just played Aatrox after the changes....

CattCaller·8/29/2017, 4:29:45 AM·1 votes·214 views

So i just played Aatrox after the changes to his kit and I must say....

I have never been more displeased with a character in any game i have played.

The amount of displeasure I felt trying to minigame his passive and the restrictions his abilities cooldowns put on his passive to actually exist was, in my opinion, an abhorrent disregard for gameplay functionality.

It just felt like an incredibly half-assed change for the sake of changing him. Why does his passive bloodwell not fill up with Auto-Attacks on enemy champions?

Why hasn't his entire kit been changed to integrate the passive more easily? Maybe reduced cooldowns on his abilities so that you actually have a chance to use them more than once, like many other ability based champions, in a fight?

How on earth were these changes given a pass to be put out onto live servers without taking into consideration the amount of 'Bad Feelings' they will inspire in the extremely few players of Aatrox, that i now assume have dwindled to may 2, if that.

I don't even play Aatrox. I played him a couple times before the changes, and my first experience with the new changed champion have been nothing but negative. I really think there needs to be a reevaluation of the design test team, especially the ones that are in charge of going through proposed changes to champion kits and give them the green light to be passed on to live servers.

These changes that were given to Aatrox should have died on the PBE.

And this is coming from a player who has no vested interest in him aside from the odd chance that he comes up as a champion I have to play in ARAM.

1 Comments

MysterQ8/29/2017, 4:33:48 AM1 votes

Idk why they changed him the way they did. Like maybe if he could double revive or something there would be a big payoff, but right now it is like only sometimes you will revive. And it isn't like they are getting rid of revives since Zac kept his.