Sure riot, lets nerf amumu and rammus But not lee sin ? like Hello ?

TTg Komodo··1 votes·2,319 views

Imagine unironicly, reverting Amumu and Rammus Buffs after 1 patch While LeeSin i guess Some rioter lost to amumu in silver or . unironicly, LeeSin get way the fuk overbuffed each season and each world patch with no buffs being reverted to the point Where LeeSin in his current stat can full heath bar u with 1 q aa e. That champ is sor broken riot and all high elo players agree with it, His base dmg is so high and his scaling is even higher, His kick is garantie kill Since it root u after the nock up for Some fuking reason making it impossible to the miss the q inleas u just unspeakable bad player, his cooldown are so low, Way too much uneeded mechanic That honesly, the champ has become way too easy to play, Sure 3 seasons ago, lee sin was champ that i would consider a hard champ to play But now days, all u need is one q in mid game to kill squichie target and all u need is r q e aa q to kill bruiser Which just insane, Please nerf his number, nerf his ult dmg, remove the stun from his ult after he kick target, nerf his w cooldown, idc about his win rate in silver, LeeSin is broken and he has been for long time now.

15 Comments

iBuild4 votes

Don't Amumu and Rammus scale harder and are easier to play?

Kazekiba1 votes

{quoted}

Don't Amumu and Rammus scale harder and are easier to play?

Lee has a pretty high skill floor and falls off at 2.5 items. Anyone with good lock-down or ability to rush GA screws him over. But hes really strong at invades, has unparalleled objective secure, and his teamfight+early ganks and invades dictate games when played by skilled players. Hes not that strong outside of pro imo? Or so I guess since hes not being nerfed atm and his banrate isn't that high.

TTg Komodo3 votes

Why is everyone think That lee sin is Some form of high skill floor champ ? and dont get me wrong, lee sin use to be a high skill champ but that was like 3 seasons ago intel they keep buffing him over and over and over and over ... intel champ honesly Doesnt take much Skill anymore. His ult is bascly a garantie kill because they add Some stupid mechanic That after he nock u back, it stun u for 1 seconde and in that duration you can land your q, ... with many other stupid mechanic That champ Doesnt need. and Whats the point if he falls off if every league game in this current meta end in 25 mn

Iukiboy2 votes

[{quoted}](name=TTg Komodo,realm=EUW,application-id=3ErqAdtq,discussion-id=IThVUiAE,comment-id=000000000000,timestamp=2020-03-01T01:00:58.307+0000)

Why is everyone think That lee sin is Some form of high skill floor champ ? and dont get me wrong, lee sin use to be a high skill champ but that was like 3 seasons ago intel they keep buffing him over and over and over and over ... intel champ honesly Doesnt take much Skill anymore. His ult is bascly a garantie kill because they add Some stupid mechanic That after he nock u back, it stun u for 1 seconde and in that duration you can land your q, ... with many other stupid mechanic That champ Doesnt need. and Whats the point if he falls off if every league game in this current meta end in 25 mn

Every word can't be more true, those are s8 starters who thinks Lee is healthy and balanced now, riot overturned his damage so you actually if you hit Q you kill enemy and that's only skill expression he has.

3TWarrior1 votes

they're probably getting the "they counter X champion that is currently popular, better nerf them" routine or varying other levels of problems that do not warrant nerfs

the easier to play thing is also debatable because they have fewer tools at their disposal to deal with everything that is around now

Barcid2 votes

Yes and no.

Due to the speed with which Lee can proc Conq, he does pretty well at most points of the game right now and as long as he at least goes even he can 100/0 pretty much any squishy champion with one combo rotation. Amumu and Rammus scale better into teamfights due to being tanks and having great CC lockdown.

Issue is, tanks take a while to get rolling, and this season is anything but friendly to late-game champs - the ones that are working right now are generally hyper carries that received a long series of buffs to make them able to start carrying sooner (plus enchanters are on a resurgence right now, which immensely helps late-game hypers by giving them early buffs through items). So Amumu and Rammus received buffs to make them relevant against Lee/Olaf/Elise who have been utterly dominating the jungle this season due to the fact they're extremely strong early champions.

Basically the fact that none of the top three junglers have been so much as touched while these guys have their buffs reverted the literal following patch is such blatant favoritism and it basically screams that Riot wants tanks to be usable but never meta since having tanks be meta would mean games would actually have a chance of being decided outside of lane instead of during laning phase.

Jamaree1 votes

Why are you comparing tanks to burst casters, just because they are played most often in the same role?

TTg Komodo2 votes

im not comparing anything here, im using my sense and its telling me, Why the fuk is rammus and amumu getting nerfed While lee sin remain broken ?

Subdue1 votes

Honestly, at least with regards to Rammus, I think the buff was a placebo at best just to see if they could make him more popular. The reality is that a little extra attack speed didn't really do anything for him anyway. Maybe it shaved off a few seconds from certain clear paths, and maybe once in a while you got an extra auto attack off but that's about it. Rammus doesn't really get to do much farming anyway, so the slightly faster clear speed is hardly noticeable, and his damage output is relatively slow. If Rammus could solo kill you with 1 more auto attack, then he had the time to hit you with 10 more. Solo, if he can't kill you during the duration of powerball's slow + taunt, he likely can't kill you.

Edit: Regarding Lee Sin, he has a poor win rate in most tiers, not just Silver.

we havent met1 votes

Because lee generally falls off while amumu and ramus were hyper scaling and oppressive

Subdue2 votes

[{quoted}](name=we havent met,realm=NA,application-id=3ErqAdtq,discussion-id=IThVUiAE,comment-id=0003,timestamp=2020-03-01T00:23:08.771+0000)

Because lee generally falls off while amumu and ramus were hyper scaling and oppressive

Tanks do not hyperscale, especially not those two. Rammus is strongest in the early to mid game, during laning phase and shortly afterwards. His effectiveness peeks at 25 minutes or so, and if the game gets to a point where everyone has full items, it takes a big nosedive.

TTg Komodo2 votes

No, he Doesnt ... in low elo maybe he Does because player in general thorw alot and dont know how to close games But in mid to high elo he realy doesnt fall off, Fun fact that lee sin ult has 600 + dmg rank 3 with 200 % ad ratio, do your math and Thats 45 % of an adc health bar late game or While lee sin him self being tanky bc of his build

Jespar Dal Varek1 votes

Rammus can litteraly be played top against a main Nasus and still win.., so yeah, nerfing Rammus is a good thing. But I do not agree on the buff regarding the Sunfire Cape

Infernape1 votes

[{quoted}](name=Jespar Dal Varek,realm=NA,application-id=3ErqAdtq,discussion-id=IThVUiAE,comment-id=0004,timestamp=2020-03-01T00:34:48.239+0000)

Rammus can litteraly be played top against a main Nasus and still win.., so yeah, nerfing Rammus is a good thing. But I do not agree on the buff regarding the Sunfire Cape

Well yeah. Rammus is an anti AD champion. He's literally designed to be a counterpick to AD heavy champions/teams. Logically he'd win against Nasus.

LanceTheJungler1 votes

At low elo Amumu and Rammus are better. Their ganks are easier to execute, they have more CC, and are easier to play. Honestly Lee Sin isn't even that good in pro play right now either, other champs just do his job better and pro players have dropped priority on him.

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