Potential Lee Sin buffs(in the very future....)

GoldenVequalsgg·9/6/2017, 7:45:13 PM·1 votes·253 views

Of course if Lee Sin ever needed some buffs that would be towards his late-game, his weakest. Probably i see tank meta getting developed more and more, because the survivability in league is increasing over time passes in lol and don't expect it to move away anh time soon, because the mechanics that get added to league are supporting engage/protection playstyles with all that hard cc around, while also people release the value of a tanky member on your team.

Where would be the problem on Lee? Getting outclassed by other tanks that they haven't a lot of risk(snowballing or be useless), bring a lot more utility and teamfight pressence into the table. He's supposed to be a diver that also plays the role of a peeling jungler later on.

All in all, i'm very ok with Lee Sin currently, but i have the fear of him getting outclassed. These days that Lee Sin was outclassing every single jungler because they couldn't match against him have defenetely passed.

What i recommend is not touching of course his early game, because no other champ will ever match to his early game strength of Lee. What i want is an improvement, if he ever needs it, towards his mid and especially late game utility so that he can bring more compered to other junglers.

Potential buffs:

W-Safeguard

Shield duration increased from 2 to 2/2.5/3/3.5/4 seconds based on the ranks that he puts on his w IF he casts it to an ally champion

E-Cripple

NEW: Now slows the attack speed by 20-30-40-50-60% from levels 11-16 OF ENEMY CHAMPS when they get debuffed or damaged by an ally champion.

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