In-game Penalty for Suicide Strategy- ARAM and Events
I think it's fair to call for an in-game penalty for intentional death in LoL. I get that Riot is trying to allow come-backs by rewarding the losing side and minimizing penalties for dying too much. But in games like ARAM or One For All, people have been constantly abusing this with champions like Sion or Karthus. Right now, a Karthus can build full AP, no health, no mana, no CDR, simply dash in with E activated, die, spam q, respawn, and repeat. Early on he may look like an everyday troll you'd find in LoL, but since mid-game, he will start to leave devastating damage to team (mostly due to his unblock-able wide range attacks) and you will notice there is no way to walk past your turret or you'll be destroyed by a suicidal Karthus. Whether this is intended or not, I think there simply needs to be an in-game penalty for intentionally dying, even if it's a well devised strategy. I have no better suggestions about how to penalize this other than maybe debuffing or reducing rewards past certain mark of deaths. Maybe someone will come up with a plan. About Sion and One For All, many of you should have seen 5 Sions ignoring all minions and champions and straight up hacking at mid turrets. Then they ult back to mid lane and repeat until Nexus is down.