Make Lissandra new passive last longer
They die so quick, make them last longer so they can chase targets a further distance
They die so quick, make them last longer so they can chase targets a further distance
That would also give the enemy more time to escape
i say trade the passive damage with it lasting longer + reverting the new nerfs
its so usless like this , i envision playing with lissandra as low kills and many thralls exploding with no purpose near you and touching no one
so not fun
I would rather see some speed up than duration
They should be made A TOUCH faster not longer lasting because the enemy would just escape as her cc doesnt last all that long...
I Would like a decrease to their base damage 500 at 18 is fairly high as this seems to be causing a lot of ratio and base damage nerfs in her kit. Them lasting longer could give opponents more time for CD dashes to come back up and escape.
You’re meant to CC opponents in place for the passive to hit them. Also shifts some of her power into countering immobile champions specifically.
I would like if it sapped movement speed, Trundle style. That would make it way cooler (no pun intended) and kinda scary.
I think they need to cut the explosion damage by at least 50% and then divide the rest over time as an aura dot.
At least then it won't be awful for everyone outside of LCK.
5 seconds at max, but no more.
Not exactly related but does it seem to anyone else that her E is a bit faster? I think they said they would do that but haven't seen any mention of them implementing it?
So does Liss pretty much not have a passive until teamfights start?
Does anyone know how this new passive will work in conjunction with things like Illaoi's Test of Spirit and Mordekaiser's ultimate? Like those things are coded as champions for most gameplay purposes, so will that mean they spawn thralls if they die near her?
That would probably have the opposite effect of what you want, given they move slower than champions do.
I like her new passive conceptually, but in the end it will have no effect on mobile champs but will rek players like me who play Darius :( If anything they need to balance it out somehow so it doesn't unfairly punish immobile champs, and so that it is able to threaten mobile champs too.