For the balance team, regarding runes

HolyPikeman··8 votes·531 views

Almost every "hard" stat ending with .5, like 7.5...magic pen for instance, rounds up (to 8 in this instance) in game. Can you "fix" it so that crit ending in .5 rounds up. Because right now it rounds down, according to the champ stats page.

6 Comments

Daedalus8713 votes

I'm pretty sure that Riot calculates using the actual number, not the displayed one. So if you have 9.46% crit chance, it will say you have 9%, but you'll crit 9.46% of the time.

qetzel2 votes

While the numbers may round, the crit chance doesn't. If you had, for example, 10.73% crit chance you would crit 1073 times out of 10000 attacks.

From a gameplay perspective, nothing would change. Consistency is important though.

HolyPikeman1 votes

bump

junglerboy161 votes

bumping doesn't do anything on boards. I like your idea, but you have to rely on the chance that people upvote your thread to get any visibility.

HolyPikeman1 votes

{quoted}

bumping doesn't do anything on boards. I like your idea, but you have to rely on the chance that people upvote your thread to get any visibility.

I was not dedicated to just "rounding" up. If Riot wanted to give crit runes a .2 buff or something, that would effectively get crit runes to go to the next highest whole number.

EndlessSorcerer1 votes

It doesn't actually round up in-game, that's only for display. For actual calculations, it uses the floating point value.

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