Gameplay wise, is league getting better or worse?
With the changes we have seen over the seasons to those who have been with us for a while, is league getting better or worse gameplay wise and why?
With the changes we have seen over the seasons to those who have been with us for a while, is league getting better or worse gameplay wise and why?
I think it's been getting worst. When you compared it to other seasons, S6 is hands down the worst season, and s7 doesn't seem like it's going to be much better. It's as if they're trying to make the game more complicated to try and compete with Dota by trying to make it look like this game is just "as complicated as Dota" but failing to remember depth is just as important in a game. The game is becoming too complicated and linear. Sure you can find new styles to play a champ like that Korean Challenger Nasus did, but eventually Riot will turn around and say: "This isn't what we want the champ to do so were nerfing this style of gameplay in to the ground."
As much as everyone hates to admit, it's been getting better. Everyone bitches at first because they hate change and adapting to new mechanics, but after playing with it for a while I've found I've been having more fun and thinking deeper about the games. Now you have to pay attention to plants and get behind the dragon pit to pop the 2 plants for control for example.
Its getting better. The only thing I dont like is its still a bit too snowbally, but I doubt that will ever change since the game is gold based. Its not round-based like CS:go, or independent like say, quarters in an NFL or plays in NFL. I mean its hard for them to fix the snowball problem without just making late game scaling carries dominant every single game.
But I find the game far more enjoyable to play from every position. I mean people cry about support, but do people even remember playing support in s1 or s2? Or earlier seasons? Its night and day now.