YES YES YES RIOT THANK YOU FINALLY!!!! MAGE BUFFS INCOMMING 6.9 ͡( ͡° ͜ʖ ͡°)

Emperor Time·4/7/2016, 5:46:03 AM·5 votes·1,950 views
[Planned - 6.9] Mana x MP/5 x AP x MR Item Pass

Thank the lord, Rumble is gunna be fucking back with hextech rocket belt holy shit riot thank you so much! I might actually enjoy playing mages now after this update :D. A lot of these new items are going to be really good for ap bruisers.

TL:DR item 3010 Catalyst the Protector of Aeons

Valor's Reward passive removed New Passive - Eternity: 15% of damage taken from champion is gained as Mana. 15% of Mana spent is gained as Health. (Healing limited to 25 per spell cast or 25 per second for toggled spells.)*

item 3070 Tear of the Goddess

Mana Regeneration: 25% --> 0% Additional Passive - Awe: Refunds 25% of Mana spent

item 3028 Chalice of Harmony

Passive remade: Increases your Health Regeneration by 100% if your Health % is lower than your Mana %. Increases your Mana Regeneration by 100% if your Mana % is lower than your Health %.

item 1027 item 1052 Lost Chapter (NEW)

Recipe: Sapphire Crystal + Amplifying Tome + 115 Gold = 900 Total Gold 25 Ability Power 250 Mana Unique Passive: Upon levelling up, restores 20% of your maximum mana over 3 seconds.

item 3165 Morellonomicon

Recipe Change: Lost Chapter + Fiendish Codex + 500 Gold = 2100 Total Gold Mana Regeneration: 100% --> 0% Flat Mana: 0 --> 400 Cooldown Reduction: 20% --> 20%.

item 3174 Athene's Unholy Grail

Recipe Change: Chalice + Fiendish Codex + 300 Gold = 2100 Total Gold Total Cost: 2700 --> 2100 Ability Power: 60 --> 40 Mana Regeneration: 100% --> 75% Magic Resistance: 25 --> 25 (Unchanged) Cooldown Reduction: 20% --> 20% (Unchanged) Mana Passive: Mana Passives on Kill or Assist have been removed. New Passive: Gain 15% of premitigation damage dealt to champions as Blood charges, up to 100 to 270 (based on level). Healing or shielding another ally consumes Blood Charges to heal that ally.

item 3152 Will of the Ancients

Removed from the game.

(VLAD IS BEING BALANCED AROUND THIS ITEM BEING REMOVED!)

item 3145 Hextech Revolver

Combine Cost: 340 --> 230 Total Cost: 1200 --> 1100 Ability Power unchanged Spell Vamp removed New Passive - Magic Bolt: Your basic attacks deal 75 - 150 magic damage on hit. (30 second cooldown, shared with other Hextech items).

item 3146 Hextech Gunblade

Total Cost: Unchanged "Omni-Vamp" passive: Unchanged Active Damage: 150 --> 300 Active AP Damage Ratio: 0.4 --> 0.3 Active now instantaneously shoots a lightning bolt with zero travel time, immediately slowing the target for 2 seconds. Active now shares a cooldown with other Hextech Items.

item 3145 item 3751 Hextech Rocket Belt (Temporary Name)

Recipe: Hextech Revolver + Kindlegem + 800 Gold = 2750 Total Gold Health: 300 Ability Power: 80 Cooldown Reduction: 10% Active - Fire Bolt: Dash 300 units in a direction (at 1200 speed) and then unleash a nova of fireballs that deal 100 - 250 (+25% of your Ability Power) magic damage to enemies hit. Enemies hit by more than one fireball take 15% damage from additional balls. (30 second cooldown, shared with other Hextech items). This Dash cannot go over walls.

item 3010 item 3145 Hextech GLP-07A (Temporary Name)

Recipe: Catalyst of Aeons + Hextech Revolver + 750 Gold = 3000 Total Gold Ability Power: 80 Health: 300 Mana: 400 Passive - Shared with Catalyst of Aeons Active - Ice Bolts: Throw an arc of five piercing icy bolts that explode to deal 100 - 200 (+20% of your Ability Power) as magic damage. Enemies hit are slowed by 60% decaying over 0.5 seconds. (30 second cooldown, shared with other Hextech Items)

item 3027 Rod of Ages

Recipe Change: Catalyst of Aeons + Needlessly Large Rod + 50 Gold Total Cost: 3000 --> 2500 Health / Health Scaling: Unchanged Ability Power: 80 --> 60 Ability Power per Stack: 20 --> 20 (Unchanged) Mana: 400 --> 300 Mana per Stack: 40 --> 10

item 3157 Zhonya's Hourglass

Recipe Change: Seeker's Armguard + Fiendish Codex + 900 Gold = 3000 Total Gold Total Cost: 3500 --> 3000 Ability Power: 100 --> 70 Armor: Unchanged Cooldown Reduction: 0 --> 10% Active Stasis Cooldown: 90 --> 120

item 3001 Abyssal Scepter

Recipe Change: Fiendish Codex + Negatron Cloak + Amplifying Tome + 695 Gold = 2750 Total Gold Ability Power: 70 >>> 60 Magic Resist: 50 >>> 60 Cooldown Reduction: 0 >>> 10% Aura: No longer affects minions Aura: Now scales with level. Reduces Magic Resistance of nearby enemy champions from 10 to 25.

item 3211 Spectre's Cowl

Total Cost: 1100 >> 1200 Health: 200 >> 250 MR: 35 >> 30 Some slight stat adjus

item 3102 Banshee's Veil

Recipe Changed: Spectre's Cowl + Negatron Cloak + 530 Gold Total Cost: 2900 >> 2450 Health: 500 >> 300 MR: 70 >> 70 (Unchanged)

item 3065 Spirit Visage

Combine Cost: 900 >> 800 Total Cost unchanged MR: 70 >> 55 HP Regen: 150% >> 200% Passive Healing: 20% >> 25%

OK Finished working on the TL:DR whew! Anyways a lot of this stuff is subject to change, but this is the general information of the post. :D

47 Comments

Critmaster Garen4/7/2016, 6:34:27 AM8 votes

you might find this fun now, but they still havent finished the other updates really.

right now theyre treating tank and bruiser items with knee jerk nerfs, because theyre not taking the time to change assassin and melee adc kit scalings to accommodate for the new items and gear them more towards bonus ad values instead of total ad values, so assassins like akali have to build damage instead of bruiser items to be effective.

they still need to figure out how to make brusier items good on health stackign bruisers without making them op on marksmen.

this batch of changes comes way too early and will just cause another series of unintended synergies with champions these items arent targeted at, and then theyll get nerfed, while the game feels like shit for month.

DeloricVI4/7/2016, 6:43:21 AM7 votes

I can't believe that riot is making Zhonia's even less useful. Yeah, it's cheaper, but now it cripples your damage completely if you have to rush it. And no changes to armguard? What the fuck Riot! It's one of the worst items in the game right now, when you compare it to similar cost/function items like Hexdrinker or QSS.

I better see that item reworked eventually, because fuck if it doesn't embody everything wrong with ap itemization these days.

The Queen Viper4/7/2016, 6:24:02 AM4 votes

item 3145 item 3751 Hextech Rocket Belt (Temporary Name)

Recipe: Hextech Revolver + Kindlegem + 800 Gold = 2750 Total Gold Health: 300 Ability Power: 80 Cooldown Reduction: 10% Active - Fire Bolt: Dash 300 units in a direction (at 1200 speed) and then unleash a nova of fireballs that deal 100 - 250 (+25% of your Ability Power) magic damage to enemies hit. Enemies hit by more than one fireball take 15% damage from additional balls. (30 second cooldown, shared with other Hextech items). This Dash cannot go over walls.

Cool.

Can't wait for every AP Assassin and their mother to have even more mobility now. -.-

[zombie-brand-facepalm]

Valderis Vandala4/7/2016, 6:45:40 AM3 votes

Wow, AP supports got fucked.

No more mana regeneration on item 3165 . And item 3152 is just gone entirely.

The only 2 reliable and cheap items that gave good AP values.

Shadragon4/7/2016, 6:30:32 AM3 votes

This better be only a fraction of the changes made to AP itemization. As it stands, this doesn't fix any of the problems mages have with itemization aside from CDR options(which are still extremely lacking compared to tank items and AD items). It gives them some cool new items to use, but it still leaves them with pitifully small AP totals and no penetration options beyond void staff and sorc shoes.

The Queen Viper4/7/2016, 6:13:15 AM2 votes

Buffs?

Where?

Critmaster Garen4/7/2016, 6:27:55 AM2 votes

[{quoted}](name=Emperor Time,realm=NA,application-id=3ErqAdtq,discussion-id=IAEaJ3lA,comment-id=,timestamp=2016-04-07T05:46:03.958+0000)

Thank the lord, Rumble is gunna be fucking back with hextech rocket belt holy shit riot thank you so much! I might actually enjoy playing mages now after this update :D.

TL:DR item 3010 Catalyst the Protector of Aeons

Valor's Reward passive removed New Passive - Eternity: 15% of damage taken from champion is gained as Mana. 15% of Mana spent is gained as Health. (Healing limited to 25 per spell cast or 25 per second for toggled spells.)*

holy fucking singed.

well, thats gonna be fun. you trade with him, he gains mana and runs away. his fart cloud just being active heals him back up while the poison damages you.

how are we supposed to win trades with this guy if that goes through? its a lose lose situation. you do nothing, he wins, you trade with him, he wins.

Ralanr4/7/2016, 7:13:11 AM1 votes

Complete removal of spell vamp huh? I guess I need a new build for Mordekaiser Bot.

Titanium704/7/2016, 6:59:47 PM1 votes

Mhm.. I'm mising the Buffs... ^^

There are definately some intersting things but... Removed ManaReg from Mid, lowered AP numbers across the board once more and lowered slot efficiency.

Sure this will solve some of the current problems, but it also creates a bunch of new ones. And what's with this super random 10% CDR? Abyssal? Zhonyas? dafuq!

But w/e especially the new Catalyst looks pretty funny - let's see how things turn out.


But for real, giving everyone an Ahri Ult with 30s CD is bonkers - MobilityCreep is REAL! Just why!?! There has to be another way to balance Mobility except getting even more Mobility! x'D Riot pls! :D


All in all I have one word for this changes:** Randomness**! ^^

Vistha Kai4/7/2016, 7:35:03 PM1 votes

If we assume what the Rioter responsible for those changes said is true (which you should never do) Hextech Belt will be outright removed.

Emperor Time4/7/2016, 6:00:29 AM1 votes

Hope you guys are as excited as I am for this!

Athenes Lulu4/7/2016, 6:04:00 AM1 votes

Man, looking at all these new and fresh goodies for mages...

Now only if support gold items have this level of mana goodness.

Lushington4/7/2016, 6:27:03 AM1 votes

Wheres the love for item 3504 item 3050

I'm not looking forward to the rocket belt on Fizz

Sythriel Draken4/7/2016, 6:35:50 AM1 votes

Maybe they will also fix item 3301 . with the changes to soraka (the last champ I even bothered running the coin) it's much better to use item 3092 instead as it keeps her mana high..

RIP Ancient coin

Critmaster Garen4/7/2016, 6:42:37 AM1 votes

ap/health mobility items, mana sustain/hp items, ap/health ranged poke items, mr on items going down.

rip top lane. its gonna be another tanky mage top lane meta, while burst mages are going mid. called it.

fu riot. this is not going to create balance, this is just going to push out melees from top lane and jungle and make this game mages vs marksmen like in season 4.

CrazedPorcupine4/7/2016, 6:45:19 AM1 votes

I'm just looking at the inevitable Grail/Chalice+Talisman of Ascension on Soraka.

What's that? I don't need warmog's to maintain my HP without spamming Q anymore? YES PLEASE.