When the fuck are we getting 10 bans?!?
God damn they need to hurry this shit along.
God damn they need to hurry this shit along.
The entire rest of the world has to be on the new client. There's still some parts of the world using legacy client and 10 bans can't work on legacy.
[{quoted}](name=Toa of Death,realm=NA,application-id=3ErqAdtq,discussion-id=Hz9AhJ6R,comment-id=0006,timestamp=2017-05-16T17:26:09.887+0000)
The entire rest of the world has to be on the new client. There's still some parts of the world using legacy client and 10 bans can't work on legacy.
legacy is retired. Fully. It's gone. Cya legacy. Like 3-4 patches ago.
Riot said they were retiring it slowly region by region and last I heard that was still in progress. Meddler made a post mentioning it on May 4th. https://boards.na.leagueoflegends.com/en/c/developer-corner/J6vZg0wr-quick-gameplay-thoughts-may-4
Ssshhhh. I don't want 10 bans.
I want to see that 100% Ban Rate.
I want to see that 100% Ban Rate.
Basically what i said lol, even
feels so minor in terms of 'being annoying' to deal with because too many others exist that are far worst because they can pump out too much EZ damage, pump out too much EZ mobility or just be plain middle fingers to 'fair gameplay'.
[slayer-jinx-catface]
You literally just described Yasuo
If Riot don't implement it within a few months we can accuse them of making promises they can't keep again :^)
Agreed. Ready to never see a Yasuo or Lee sin ever again.
I originally didn't want to because i was afraid i would never be able to play my main but right now i don't care with the amount of op chracters riot is pumping out we need this NOW!!!!
My ban list is massive at the moment!

I mostly hate these heroes for insane burst and they have no counter play
A few of those dont need to be banned ._.
A few of those dont need to be banned ._.
Tbh it has less to do with what you need to ban and more the fact you can never ban specific counterpicks since there's always 2-4 justifiably crazy must pick/must ban characters that eat the available bans. Its not tactical when you ban the same thing every time.
Ahh, I see what you mean
Who the fuck bans Illaoi, Draven, Kassadin, Zed and Teemo?
I mean i don't mean to criticize but that's most common in low Silver.
Kassadin is the best midlaner right now in korea?
But thats in korea.
So? Korea is also the most competitive and best server. Not by a large margin, but still. His banrate+winrate+pickrate is also spiking in na.
and he also just got nerfed? (no not a big one, but remember when they did the same nerf to Cho and he became actually unviable)
I was not aware of the nerf.
And yes, that nerf is huge. It easy tones kassadin from god to t2.
Buffed in 7.7, and after that it's just sort of been a bunch of spot tweaks.
His wave now detects hits at the end of its cast, so that's probably going to make him a little less clutch.
Riftwalk's enjoying 30% AP up from 20%, though, so that's nice.
Yeah, the E change was deserved though. I got so many bullshit kills from people flashing the shit when I already casted the thing. It was quite unfair.
I ban Zed because I don't trust low elo mids not to feed
I ban Zed because it's always Shaco syndrome with him.
True, but illaoi is super annoying in low elo. My full AD illaoi has fallen out of favor in ranked but in norms I make someone rage quit in 1/3 of my games minimum
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I don't think you're in any position to be calling people shit. Also, Yasuo and Kass scale very well into the late game without early kills.
Illaoi has counterplay...?
yea. its called
. she has not an ounce of CC, so any of those kinds of champs, from
to
can do well against her.
Um... as a person who plans illaoi frequently champions that get close to her are not the answer. Her damage scales just as hard as the 3 champions you posted and when she hits people she heals for a lot. Answers to her are champions with range or abilities to disengage a fight at a moments notice when she ults.
are all way better for dealing with her, because they can contend with her early game. Trynd cannot.
I don't know how you play trynd then, but its easy if you just save your E to dodge the tentacles and harass her a good bit, while abusing her sustain. Also trynd has 2 abilities to deal with her ult.
Illaoi has low cds on her abilities. Now while this is a fairly helpful part of beating tryndamere since she can easily beat him from 1-5 which normally is where the lane is decided. Her tentacles are extremely oppressive with zoning, and she has sustain. Now you can just say "Ill just rush executioner blade and dive her" that is an unlikely scenario due to her ability to harass and disengage, since most illaoi players take stormraiders and chunking 30% of a trynds health is reasonable. Also if you are saving your e to dodge her q you are wasting it, which will result in you taking damage from her w tentacle smash or just flat out getting killed because you got caught by her e.
Your comment on her having no cc is more of a reason why the 3 champions you stated lose to her. They build no defensives, and get deleted as fast as an adc.
trynd doesn't need defensive thanks to his ult. The low cd on her abilities makes it so her sustain can be punished. nobody rushes executioner on tryndamere, you get something like statik shiv/phantom dancer, and I like to get essence reaver right after for the 30% CDR (the 70ad and 20% crit chance outweighs the mana gimmick on it, don't bring that up) so my E is up more. I dodge her q with positioning, I dodge abilities when needed with my E. not to mention how freely I can take down the tentacles and just rack up gold from them.
Sorry but saying you are going to dodge everything with your e, while also killing the tentacles and out sustaining her with no executioners is not possible. Saying you dont need defensives because of the ult when her hitting you with w when your e down takes off most of your health is unreasonable to think when she moves faster than you. So if you ult her survive 5 seconds before she finishes you. The only point in the reailty is if you challenge her to an all in when both of you are at 100%, and hoping she doesn't have steraks, ninja tabis, randuins, or guardian angel. Which means you need to beat her after 6, before she finishes steraks.
PS: Essence reaver is a bad pick on tryndamere "and most champions in general" because it does not bring enough, and costs too much. The only reason it is ever picked up is because AD casters need the mana sustain and CDR. There is a reason only 3 champions build the item.
.If you want an item that gives CDR pick up Black cleaver, and if you want crit pick up phantom dancer.
well, I still have yet to find an illaoi that I haven't outlaned/countered
Most people dont put enough games into Illaoi and havent a clue how she works. Like most people dont know that you can start your ult, and right before you slam down you can flash into the enemy team. Most of the time i just see illaois flash into teams and immediately getting ccd. Another aspect of the champion is you can steal buffs away at lvl 1 very easily. Whether it being red or blue it helps immensely for your lane.
I wouldn't trust someone playing her properly unless they are a 1trick or mid diamond.
That would change the game for us lowbies! I want it.
Should be here soon(ish.) I want it too, like reeeeallly bad, but there are still regions using the old client so we just need to wait a little bit longer.
I have enough bans considering I only ever ban the same 3 characters. Aatrox, Urgot, Shaco
noone of them expect shaco are that ban worthy
urgot is always ban worthy
It's simple really, I have enough confidence in myself that I don't care what the enemy picks. Minus Shaco- the one champion I will never buy or play regardless of how much IP I get- to hell with that stupid clown.
I want the 10 ban system so I don't ever have to see the following champions again;

10 bans = No more yasuo ever.....
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10 bans could offer more champion diversity.
Can't wait until some popular, broken, "fun to play" champions reach a <90% win rate.
Can't wait until some popular, broken, "fun to play" champions reach a <90% win rate.
That's already happening.
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lol I look so forward to chain champ select dodgers and waiting an hour in-between games. Oh joyous day!
Probably right when they start doing something about the support role and auto fill....... so never.