Suggestion: Lux W/Shield change to help counteract problem of stopping movement to cast it
Hi there! I love playing Lux and I really appreciate the QOL change to her E/Lucent Singularity for early detonation and W/Shield application but I have a suggestion here for her shield in particular.
I find that casting her shield is clunky and disruptive in her kit and, in some cases, will get you killed. The barrier it gives isn't even worth the risk of stopping movement against the majority of high mobility champs or long range burst ap mages. It's just too risky to cast vs straight out running for your life.
I'd love to suggest removing the handicap of stopping to cast but I'm afraid that it would be too similar to Karma's current shield ability although that hasn't stopped ideas or concepts of abilities being re-used and implemented in other situations. **Therefore I suggest a different change/addition to her shield, something along the lines of: "If shield is completely absorbed before it fades, target receives #movement speed for #seconds." **Probably the ratios wouldn't be huge enough to dwarf or threaten Karma (and she can still cast AND move) but it would make casting shield more of a decision vs. F this-RUNNNNNNNNNNNNNNN!!!!
Most situations now: Is it worth stopping movement for barrier? Hell no, just run. The damage it protects you from is not enough to survive burst and the loss of speed will prevent you from getting away from mobile champs. VS. With change: Will the enemy do enough damage to burst through the shield and allow target to have a slight increase in speed to possibly get away or will casting it be a mistake and NOT give the movement speed and I'll get caught because of it?
I've also thought about giving a bonus to the shield on Lux herself if it's absorbed: "Lux shield fades, gains temporary invisibility/mirage for #short time." That ties into her lore about being an invisible spy sneaking around High Command but this just sounds op. Then again, having an ap mage with a small invisibility/mirage gain would actually make a nice change in the mid lane. Can't think of a mid that currently has anything like this, and stealth is really something that is rare in the game itself (Eve, Twitch, Shaco, Rengar, Khaz?).
What do you think? Personally, I love the idea and her current ability really feels outdated and clunky. If you want to keep this drawback, at least give me a trade off in some form that is relevant currently in the game. And, whenever I get a chance to tie in the lore, I'm taking it. :)
_"Her guiding light makes enemies wary, but they should worry most when the light fades."
― Garen, the Might of Demacia
_
Thanks and any comments appreciated!
**TLDR: **Current shield is clunky and loss of movement to cast is too risky and not worth. Suggesting addition of this: "If shield is completely absorbed before the light fades, target receives #movement speed for #seconds." Not huge ratios, just a small compensation for the loss of casting the shield or possibly a tiny buff in speed as a reward.
"I love it when a plan comes together." 
