New Mordekaiser auto animation
I'm not sure if this is the proper board, so please forgive me if it isn't. Let me know where it should be and I'll move it.
I've been watching some PBE content on YouTube of the reworked Mordekaiser, and I think his auto attack animation needs a little work. It looks like something right out of Warcraft 3, when a unit attacks, if that unit has massive attack speed, they'll just twitch for a split second, stand there until their auto swing timer resets, then twitch again. I personally haven't been able to do any testing (not signed up for PBE) so I can't say if this super speedy animation makes it easier to orb walk. (For those who don't know, that's a player's skill to move between autos to kite or follow enemies, popularly done by an ADC. Should be done on any champion. Also known as stutter stepping.)
If this insanely fast attack is intended, then disregard this post. [slayer-pantheon-thumbs]
Slow down both the normal and turret attack animations, and it would look much better. Particularly the turret animation, I think should look like a battering ram with lower attack speed, and a jackhammer with higher speed! Actually haven't seen the crit animation. If it has the same problem, smooth that out too.
Edit: Mentioned that orb walking is also stutter stepping; elaborated on the turret striking animation.
