@Riot/Meddler: "We promise to look at Quinn R"

AdanYEva··1 votes·332 views
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What happened to the interruption from minions and the immobility from channeling R?

Can somebody please use R so you can see how fkn wonky/bad this is? all we're asking for is to remove minion interruptability and immobility from channeling R, but reduce MS by 33% while channeling, and increase mana cost to 75 at lvl 2 and 3, ffs how can u guys not see that the current R is fkn terrible game design, it's been 3 weeks of hopeless waiting.

2 Comments

Sightless661 votes

Well, there's this thing going on right now where Quinn is stupidly overpowered, and that's drawing a little more focus right now. Kind of an important thing to deal with.

Aside from that, I'm not really feeling the need for either of these changes. I mean, it would be nice to not get interrupted by minions, but that's a pretty small annoyance that I've been able to play around. I'd say it should probably be added, but there's no rush.

As for moving while channeling... nah. It works fine as a purely map-mobility and offensive skill, and that's not hindered at all by an immobile channel. I honestly don't think that it's necessary at all, and I don't even think it would make it that much more enjoyable to use. I mean, I don't have anything against adding it, but it's just not what I would choose if I wanted buffs for her.

I get the annoyance, but these kind of things are going to be secondary until they get her into a balanced spot. Unfortunately, that's just how these kind of small changes are.

Gehco1 votes

Bro... she is op atm, I play her a lot, in fact won 10 ranked games in a row, she needs her nerfs first before anything else.

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