AD itemization needs fixing.
First i want to point out im not talking about the ADC itemization but for those that should have AD but dont need AS/crit such as
and many more are left in a very bad spot.
Seriously AD itemization complete BS in so many ways.
Any of the champions i listed have to go into combat to do their damage how ever with the current lack of itemization there isn't a good way for any of them to build to be able to be useful in mid game team fights. Pantheon and riven both have to build damage but are then super squishy as hell when team fights start breaking out with 1-2 items completed. The fact they need to get close and personal to deal any kinda real damage they are asking to be blown up if they just completed
or
. On the other hand renekton and garen do very little damage if all they have completed was a
or
.
Now these champions are categorized into the "bruiser" class yet all AD bruisers are in a very bad spot that you are decent early game but once 3-4 items start getting completed you tend to either be to squishy or not deal enough damage comparetively to any one else.
As far as mid game items that a real bruisers has to build (providing both offensive and defensive stats) would be:
. Now this leaves you with either a measly 200 health from black cleaver, I crappy frozen mallet which gives 89% value in stats or probably the best choice is hexdrinker.
If you compare this to possible AP bruiser itemization you would have :
.
Of the AP bruiser itemization i see 1 item i wouldnt want on nearly any champion and with AD bruiser i see only 1 i would want on most bruisers.
Its time we get a decent selection of itemization for AD bruisers again. we need a mid game item that will give AD + armor + a useful passive or active. Something that gives AD + a decent amount of health without being completely useless on 98% of champs.

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